terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.DataStructures.DrawData Struct Reference
+ Collaboration diagram for Terraria.DataStructures.DrawData:

Public Member Functions

 DrawData (Texture2D texture, Vector2 position, Color color)
 
 DrawData (Texture2D texture, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effect, int inactiveLayerDepth)
 
 DrawData (Texture2D texture, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effect, int inactiveLayerDepth)
 
 DrawData (Texture2D texture, Vector2 position, Rectangle sourceRect, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effect, int inactiveLayerDepth)
 
 DrawData (Texture2D texture, Vector2 position, Rectangle sourceRect, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effect, int inactiveLayerDepth)
 
void Draw (SpriteBatch sb)
 
void Draw (SpriteBatch sb, Vector2 offset)
 

Public Attributes

Texture2D texture
 
Vector2 position
 
Rectangle sourceRect
 
Color color
 
float rotation
 
Vector2 origin
 
Vector2 scale
 
SpriteEffects effect
 
int shader
 
bool ignorePlayerRotation
 

Static Public Attributes

static ? Rectangle nullRectangle
 

Detailed Description

Definition at line 19 of file DrawData.cs.


The documentation for this struct was generated from the following file: