terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
DrawData (Texture2D texture, Vector2 position, Color color) | |
DrawData (Texture2D texture, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effect, int inactiveLayerDepth) | |
DrawData (Texture2D texture, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effect, int inactiveLayerDepth) | |
DrawData (Texture2D texture, Vector2 position, Rectangle sourceRect, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effect, int inactiveLayerDepth) | |
DrawData (Texture2D texture, Vector2 position, Rectangle sourceRect, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effect, int inactiveLayerDepth) | |
void | Draw (SpriteBatch sb) |
void | Draw (SpriteBatch sb, Vector2 offset) |
Public Attributes | |
Texture2D | texture |
Vector2 | position |
Rectangle | sourceRect |
Color | color |
float | rotation |
Vector2 | origin |
Vector2 | scale |
SpriteEffects | effect |
int | shader |
bool | ignorePlayerRotation |
Static Public Attributes | |
static ? Rectangle | nullRectangle |
Definition at line 19 of file DrawData.cs.