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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.IO.PlayerFileData:
Collaboration diagram for Terraria.IO.PlayerFileData:Public Member Functions | |
| void | PreparePetProjectiles () |
| PlayerFileData () | |
| PlayerFileData (string path, bool cloudSave) | |
| override void | SetAsActive () |
| override void | MoveToCloud () |
| override void | MoveToLocal () |
| void | UpdatePlayTimer () |
| void | OnLostFocus () |
| void | StartPlayTimer () |
| void | PausePlayTimer () |
| TimeSpan | GetPlayTime () |
| void | UpdatePlayTimerAndKeepState () |
| void | StopPlayTimer () |
| void | SetPlayTime (TimeSpan time) |
| void | Rename (string newName) |
| void | UpdatePath (string newPath) |
| void | ToggleFavorite () |
| string | GetFileName (bool includeExtension=true) |
| void | SetFavorite (bool favorite, bool saveChanges=true) |
Static Public Member Functions | |
| static PlayerFileData | CreateAndSave (Player player) |
Public Attributes | |
| Projectile | UIPetProjectile |
| FileMetadata | Metadata |
| string | Name |
| readonly string | Type |
Protected Attributes | |
| string | _path |
| bool | _isCloudSave |
| bool | _isFavorite |
Properties | |
| Player | Player [get, set] |
| string | Path [get, set] |
| bool | IsCloudSave [get, set] |
| bool | IsFavorite [get, set] |
Private Member Functions | |
| bool | MapBelongsToPath (string mapPath, string filePath) |
Private Attributes | |
| Player | _player |
| TimeSpan | _playTime |
| readonly Stopwatch | _timer |
| bool | _isTimerActive |
Definition at line 15 of file PlayerFileData.cs.