terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
struct | FinalFractalProfile |
Public Member Functions | |
void | Draw (Projectile proj) |
delegate void | SpawnDustMethod (Vector2 centerPosition, float rotation, Vector2 velocity) |
Static Public Member Functions | |
static int | GetRandomProfileIndex () |
static FinalFractalHelper.FinalFractalProfile | GetFinalFractalProfile (int usedSwordId) |
static | FinalFractalHelper () |
Static Public Attributes | |
const int | TotalIllusions = 4 |
const int | FramesPerImportantTrail = 15 |
Private Member Functions | |
Color | StripColors (float progressOnStrip) |
float | StripWidth (float progressOnStrip) |
Private Attributes | |
Asset< Texture2D > | FinalFractalAsset |
Asset< Texture2D > | MagicMissileTrailErosionAsset |
Static Private Attributes | |
static VertexStrip | _vertexStrip |
static Dictionary< int, FinalFractalHelper.FinalFractalProfile > | _fractalProfiles |
static FinalFractalHelper.FinalFractalProfile | _defaultProfile |
Definition at line 14 of file FinalFractalHelper.cs.