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static void | ReleasePointers () |
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static long | CalculateWorldTileSize (int x, int y) |
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static long | CalculateStorageSize (int size) |
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static void | ClearEverything (int tileIndex) |
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static void | SetEverything (int tileIndex, ushort tileType, short tileSHeader, short frameX, short frameY, byte tileBHeader, byte tileBHeader2, byte tileBHeader3, byte wall, byte liquid) |
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static void | ReregisterTile (int tileIndex) |
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static bool | HasBeenLoaded (int tileIndex) |
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static ushort | GetType (int tileIndex) |
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static void | SetType (int tileIndex, ushort newType) |
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static short | GetSHeader (int tileIndex) |
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static void | SetSHeader (int tileIndex, short sHeader) |
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static short | GetFrameX (int tileIndex) |
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static void | SetFrameXY (int tileIndex, short frameX, short frameY) |
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static void | SetFrameX (int tileIndex, short frameX) |
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static short | GetFrameY (int tileIndex) |
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static void | SetFrameY (int tileIndex, short frameY) |
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static ushort | GetSearchUID (int tileIndex) |
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static void | SetSearchUID (int tileIndex, ushort value) |
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static bool | GetCheckingLiquid (int tileIndex) |
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static void | SetCheckingLiquid (int tileIndex, bool checkingLiquid) |
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static bool | GetSkipLiquid (int tileIndex) |
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static void | SetSkipLiquid (int tileIndex, bool skipLiquid) |
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static bool | GetTileFramed (int tileIndex) |
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static void | SetTileFramed (int tileIndex, bool framed) |
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static ushort | GetWall (int tileIndex) |
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static void | SetWall (int tileIndex, ushort wall) |
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static byte | GetLiquid (int tileIndex) |
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static void | SetLiquid (int tileIndex, byte liquid) |
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static byte | GetBHeader (int tileIndex) |
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static unsafe void | SetBHeader (int tileIndex, byte bHeader) |
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static byte | GetBHeader2 (int tileIndex) |
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static void | SetBHeader2 (int tileIndex, byte bHeader2) |
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static void | CopyTileBasic (int tileIndex, int srcTile) |
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static void | CopyTile (int tileIndex, int srcTile) |
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static byte | GetBHeader3 (int tileIndex) |
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static void | SetBHeader3 (int tileIndex, byte bHeader3) |
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static uint | GetTileDefinition (int tileIndex, ushort tileType, short tileSHeader, short frameX, short frameY, byte tileBHeader, byte tileBHeader2, byte tileBHeader3) |
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static void | ReleaseTileDefinition (uint tileDefinition) |
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Definition at line 42 of file TileData.cs.