terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.GraphicsDeviceManager Class Reference
+ Collaboration diagram for Microsoft.Xna.Framework.GraphicsDeviceManager:

Public Member Functions

 GraphicsDeviceManager (Game game)
 
void ApplyChanges ()
 
void ToggleFullScreen ()
 

Public Attributes

bool SynchronizeWithVerticalRetrace
 
int PreferredBackBufferWidth
 
int PreferredBackBufferHeight
 

Static Public Attributes

static int DefaultBackBufferWidth
 
static int DefaultBackBufferHeight
 

Properties

GraphicsDevice GraphicsDevice [get, set]
 
bool IsFullScreen [get, set]
 

Private Attributes

Game game
 

Detailed Description

Definition at line 15 of file GraphicsDeviceManager.cs.


The documentation for this class was generated from the following file: