terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ EntitySpriteDraw() [3/3]

static void Terraria.Main.EntitySpriteDraw ( Microsoft::Xna::Framework::Graphics::Texture2D texture,
Microsoft::Xna::Framework::Vector2 position,
Rectangle sourceRectangle,
Microsoft::Xna::Framework::Graphics::Color color,
float rotation,
Microsoft::Xna::Framework::Vector2 origin,
Microsoft::Xna::Framework::Vector2 scale,
SpriteEffects effects,
float worthless = 0f )
inlinestatic

Definition at line 33829 of file Main.cs.

33830 {
33831 throw null;
33832 }