terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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EntitySpriteDraw()
[3/3]
static
void
Terraria.Main.EntitySpriteDraw
(
Microsoft::Xna::Framework::Graphics::Texture2D
texture
,
Microsoft::Xna::Framework::Vector2
position
,
Rectangle
sourceRectangle
,
Microsoft::Xna::Framework::Graphics::Color
color
,
float
rotation
,
Microsoft::Xna::Framework::Vector2
origin
,
Microsoft::Xna::Framework::Vector2
scale
,
SpriteEffects
effects
,
float
worthless
=
0f
)
inline
static
Definition at line
33829
of file
Main.cs
.
33830
{
33831
throw
null
;
33832
}
Terraria
Main
Generated by
1.10.0