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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for System.Collections.Concurrent.ConcurrentQueue< T >:
 Collaboration diagram for System.Collections.Concurrent.ConcurrentQueue< T >:Classes | |
| class | Segment | 
Public Member Functions | |
| ConcurrentQueue () | |
| T[] | ToArray () | 
| void | CopyTo (T[] array, int index) | 
| global::System.Collections.Generic.IEnumerator< T > | GetEnumerator () | 
| void | Enqueue (T item) | 
| bool | TryDequeue (out T result) | 
Properties | |
| bool System.Collections.ICollection. | IsSynchronized [get, set] | 
| object System.Collections.ICollection. | SyncRoot [get, set] | 
| int | Count [get, set] | 
| class< Enumerate > global::System. | IEnumerator [set] | 
Private Member Functions | |
| void System.Collections.ICollection. | CopyTo (global::System.Array array, int index) | 
| IEnumerator System.Collections.IEnumerable. | GetEnumerator () | 
| bool System.Collections.Concurrent.IProducerConsumerCollection< T >. | TryAdd (T item) | 
| bool System.Collections.Concurrent.IProducerConsumerCollection< T >. | TryTake (out T item) | 
| void | SnapForObservation (out ConcurrentQueue< T >.Segment head, out int headHead, out ConcurrentQueue< T >.Segment tail, out int tailTail) | 
| T | GetItemWhenAvailable (ConcurrentQueue< T >.Segment segment, int i) | 
| global::System.Collections.Generic.IEnumerator< T > | Enumerate (ConcurrentQueue< T >.Segment head, int headHead, ConcurrentQueue< T >.Segment tail, int tailTail) | 
| void | EnqueueSlow (T item) | 
| bool | TryDequeueSlow (out T item) | 
Static Private Member Functions | |
| static int | GetCount (ConcurrentQueue< T >.Segment s, int head, int tail) | 
| static long | GetCount (ConcurrentQueue< T >.Segment head, int headHead, ConcurrentQueue< T >.Segment tail, int tailTail) | 
Private Attributes | |
| object | _crossSegmentLock | 
| ConcurrentQueue< T >.Segment | _tail | 
| ConcurrentQueue< T >.Segment | _head | 
| class< Enumerate > | d__28: global::System.Collections.Generic.IEnumerator<T> | 
| class< Enumerate > global::System. | IDisposable | 
Definition at line 16 of file ConcurrentQueue.cs.