terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
struct | SourceAssetEntry |
class | TextureLoadEntry |
Public Member Functions | |
ContentManager (IServiceProvider serviceProvider, string p) | |
void | UnloadSourceTextures () |
Static Public Member Functions | |
static void | UpdateAysncLoad () |
static void | LoadUnityTexturePageAsync (string asset0, string asset1, string asset2, int pageIndex, Action< global::UnityEngine.Texture2D, global::UnityEngine.Texture2D, global::UnityEngine.Texture2D, int > loadedCallback) |
static ResourceType | LoadUnityResource< ResourceType > (string asset) |
static ResourceType | ConstructFromUnityResource< ResourceType > (string asset, ThreadContentRequest.ObjectCreate createFunction) |
static ResourceType | ConstructFromUnityResources< ResourceType > (string asset, string asset2, ThreadContentRequest.ObjectCreate2 createFunction) |
static ResourceType | ConstructFromUnityResources< ResourceType > (string asset, string asset2, string asset3, ThreadContentRequest.ObjectCreate3 createFunction) |
Static Public Attributes | |
static ContentManager | Instance |
Package Functions | |
T1 | Load< T1 > (string asset) |
void | Unload () |
Properties | |
IServiceProvider | ServiceProvider [get, set] |
static bool | AsyncLoadStillRequired [get, set] |
static global::UnityEngine.Texture2D | Empty [get, set] |
string | RootDirectory [get, set] |
Private Member Functions | |
Microsoft.Xna.Framework.Graphics.Texture2D | LoadTexture2D (string asset) |
SpriteFont | LoadSpriteFont (string asset) |
SoundEffect | LoadSoundEffect (string asset) |
Static Private Member Functions | |
static object | CreateTextureAsset (object resource) |
static object | CreateTextureAssets (object resource, object resource2) |
static object | CreateTextureAssetsWithPal (object resource, object resource2, object resource3) |
static object | CreateSoundEffect (object resource) |
static | ContentManager () |
Private Attributes | |
IServiceProvider | serviceProvider |
string | p |
List< Microsoft.Xna.Framework.Graphics.Texture2D > | _sourceTexturesLoaded |
Dictionary< string, Microsoft.Xna.Framework.Graphics.Texture2D > | _loadedTextures |
string< RootDirectory > | k__BackingField |
Static Private Attributes | |
static List< ContentManager.TextureLoadEntry > | LoadingAssets |
static global::UnityEngine.Texture2D | emptyTexture |
static ContentManager.SourceAssetEntry[] | sourceAssets |
static int | total |
Definition at line 18 of file ContentManager.cs.