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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Microsoft.Xna.Framework.Graphics.RenderTarget2D:
Collaboration diagram for Microsoft.Xna.Framework.Graphics.RenderTarget2D:Static Public Member Functions | |
| static int | GetBatchId () |
Public Attributes | |
| int | UnityWidth |
| int | UnityHeight |
| readonly int | Width |
| readonly int | Height |
| float | TextureOffsetScale |
| bool | SharedBatching |
| bool | NonSharedHeadInsert |
| TextureAtlasEntry | PackedEntry |
| TextureAtlasDB | _textureAtlas |
| int | BatchTextureIndex |
Static Public Attributes | |
| static bool | ignoreLoad |
Protected Member Functions | |
| RenderTarget2D (GraphicsDevice device, int width, int height, bool mipMap, SurfaceFormat format, DepthFormat depthFormat, int preferredMultiSampleCount, RenderTargetUsage usage, Texture2D.SurfaceType surfaceType) | |
Package Types | |
| enum | SurfaceType { Texture , RenderTarget , SwapChainRenderTarget } |
Package Functions | |
| override void | GraphicsDeviceResetting () |
| int | GetPitch (int width) |
Static Package Functions | |
| static int | CalculateMipLevels (int width, int height=0, int depth=0) |
| static void | GetSizeForLevel (int width, int height, int level, out int w, out int h) |
| static void | GetSizeForLevel (int width, int height, int depth, int level, out int w, out int h, out int d) |
Package Attributes | |
| int | ArraySize |
| float | TexelWidth |
| float | TexelHeight |
| SurfaceFormat | _format |
| int | _levelCount |
Properties | |
| DepthFormat | DepthStencilFormat [get, set, private set] |
| int | MultiSampleCount [get, set, private set] |
| RenderTargetUsage | RenderTargetUsage [get, set, private set] |
| bool | IsContentLost [get, set] |
| EventHandler< EventArgs > | ContentLost [set] |
| int | UnityTextureWidth [get, set] |
| int | UnityTextureHeight [get, set] |
| Texture | UnityBindTexture [get, set] |
| Texture2D | UnityTexture [get, set] |
| Texture2D | UnityAlphaTexture [get, set] |
| Texture2D | UnityPalTexture [get, set] |
| Rectangle | Bounds [get, set] |
| int | SortingKey [get, set] |
| SurfaceFormat | Format [get, set] |
| int | LevelCount [get, set] |
| EventHandler< EventArgs > | Disposing [set] |
| GraphicsDevice | GraphicsDevice [get, set] |
| string | Name [get, set] |
| object | Tag [get, set] |
Private Member Functions | |
| bool | SuppressEventHandlerWarningsUntilEventsAreProperlyImplemented () |
| void | LoadCallback (Texture2D tex0, Texture2D tex1, Texture2D tex2, int page) |
| void | LoadSourceTexture () |
| void | CreateEmptyTexture (object data) |
Static Private Member Functions | |
| static void | ConvertToABGR (int pixelHeight, int pixelWidth, int[] pixels) |
Static Private Attributes | |
| static int | _nextTextureId |
| static int | _lastSortingKey |
Definition at line 10 of file RenderTarget2D.cs.