terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.SceneMetrics Class Reference
+ Collaboration diagram for Terraria.SceneMetrics:

Public Member Functions

 SceneMetrics ()
 
void ScanAndExportToMain (SceneMetricsScanSettings settings)
 
int GetTileCount (ushort tileId)
 
void Reset ()
 

Static Public Member Functions

static bool IsValidForOreFinder (Tile t)
 

Public Attributes

bool CanPlayCreditsRoll
 
bool[] NPCBannerBuff
 
bool hasBanner
 
int bestOre
 

Static Public Attributes

static int ShimmerTileThreshold
 
static int CorruptionTileThreshold
 
static int CorruptionTileMax
 
static int CrimsonTileThreshold
 
static int CrimsonTileMax
 
static int HallowTileThreshold
 
static int HallowTileMax
 
static int JungleTileThreshold
 
static int JungleTileMax
 
static int SnowTileThreshold
 
static int SnowTileMax
 
static int DesertTileThreshold
 
static int MushroomTileThreshold
 
static int MushroomTileMax
 
static int MeteorTileThreshold
 
static int GraveyardTileMax
 
static int GraveyardTileMin
 
static int GraveyardTileThreshold
 

Properties

PointClosestOrePosition [get, set, private set]
 
int ShimmerTileCount [get, set]
 
int EvilTileCount [get, set]
 
int HolyTileCount [get, set]
 
int HoneyBlockCount [get, set]
 
int ActiveMusicBox [get, set]
 
int SandTileCount [get, set, private set]
 
int MushroomTileCount [get, set, private set]
 
int SnowTileCount [get, set, private set]
 
int WaterCandleCount [get, set, private set]
 
int PeaceCandleCount [get, set, private set]
 
int ShadowCandleCount [get, set, private set]
 
int PartyMonolithCount [get, set, private set]
 
int MeteorTileCount [get, set, private set]
 
int BloodTileCount [get, set, private set]
 
int JungleTileCount [get, set, private set]
 
int DungeonTileCount [get, set, private set]
 
bool HasSunflower [get, set, private set]
 
bool HasGardenGnome [get, set, private set]
 
bool HasClock [get, set, private set]
 
bool HasCampfire [get, set, private set]
 
bool HasStarInBottle [get, set, private set]
 
bool HasHeartLantern [get, set, private set]
 
int ActiveFountainColor [get, set, private set]
 
int ActiveMonolithType [get, set, private set]
 
bool BloodMoonMonolith [get, set, private set]
 
bool MoonLordMonolith [get, set, private set]
 
bool EchoMonolith [get, set, private set]
 
int ShimmerMonolithState [get, set, private set]
 
bool HasCatBast [get, set, private set]
 
int GraveyardTileCount [get, set, private set]
 
bool EnoughTilesForShimmer [get, set]
 
bool EnoughTilesForJungle [get, set]
 
bool EnoughTilesForHallow [get, set]
 
bool EnoughTilesForSnow [get, set]
 
bool EnoughTilesForGlowingMushroom [get, set]
 
bool EnoughTilesForDesert [get, set]
 
bool EnoughTilesForCorruption [get, set]
 
bool EnoughTilesForCrimson [get, set]
 
bool EnoughTilesForMeteor [get, set]
 
bool EnoughTilesForGraveyard [get, set]
 

Private Member Functions

void ExportTileCountsToMain ()
 
void UpdateOreFinderData ()
 

Static Private Member Functions

static SceneMetrics ()
 

Private Attributes

Point?< ClosestOrePositionk__BackingField
 
int< ShimmerTileCountk__BackingField
 
int< EvilTileCountk__BackingField
 
int< HolyTileCountk__BackingField
 
int< HoneyBlockCountk__BackingField
 
int< ActiveMusicBoxk__BackingField
 
int< SandTileCountk__BackingField
 
int< MushroomTileCountk__BackingField
 
int< SnowTileCountk__BackingField
 
int< WaterCandleCountk__BackingField
 
int< PeaceCandleCountk__BackingField
 
int< ShadowCandleCountk__BackingField
 
int< PartyMonolithCountk__BackingField
 
int< MeteorTileCountk__BackingField
 
int< BloodTileCountk__BackingField
 
int< JungleTileCountk__BackingField
 
int< DungeonTileCountk__BackingField
 
bool< HasSunflowerk__BackingField
 
bool< HasGardenGnomek__BackingField
 
bool< HasClockk__BackingField
 
bool< HasCampfirek__BackingField
 
bool< HasStarInBottlek__BackingField
 
bool< HasHeartLanternk__BackingField
 
int< ActiveFountainColork__BackingField
 
int< ActiveMonolithTypek__BackingField
 
bool< BloodMoonMonolithk__BackingField
 
bool< MoonLordMonolithk__BackingField
 
bool< EchoMonolithk__BackingField
 
int< ShimmerMonolithStatek__BackingField
 
bool< HasCatBastk__BackingField
 
int< GraveyardTileCountk__BackingField
 
readonly int[] _tileCounts
 
readonly int[] _liquidCounts
 
readonly List< Point_oreFinderTileLocations
 

Detailed Description

Definition at line 17 of file SceneMetrics.cs.


The documentation for this class was generated from the following file: