terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | ClearThisTile (int x, int y) |
HitTile () | |
int | TryFinding (int x, int y, int hitType) |
void | TryClearingAndPruning (int x, int y, int hitType) |
int | HitObject (int x, int y, int hitType) |
void | UpdatePosition (int tileId, int x, int y) |
int | AddDamage (int tileId, int damageAmount, bool updateAmount=true) |
void | Clear (int tileId) |
void | Prune () |
void | DrawFreshAnimations (SpriteBatch spriteBatch) |
Static Public Member Functions | |
static void | ClearAllTilesAtThisLocation (int x, int y) |
Public Attributes | |
readonly int[] | HitTileObjectData |
Static Public Attributes | |
const int | xIndex = 0 |
const int | yIndex = 1 |
const int | damageIndex = 2 |
const int | typeIndex = 3 |
const int | timeToLiveIndex = 4 |
const int | crackStyleIndex = 5 |
const int | animationTimeElapsedIndex = 6 |
const int | HitTileObjectCount = 7 |
Static Package Attributes | |
const int | UNUSED = 0 |
const int | TILE = 1 |
const int | WALL = 2 |
const int | MAX_HITTILES = 500 |
const int | TIMETOLIVE = 60 |
Private Member Functions | |
int | NextCrackStyle () |
void | ClearEntryData (int tileId) |
void | SortSlots (int tileId) |
Static Private Member Functions | |
static | HitTile () |
Private Attributes | |
readonly int[] | order |
int | bufferLocation |
Static Private Attributes | |
static int | lastCrack |
static UnifiedRandom | rand |
Definition at line 12 of file HitTile.cs.