terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
struct | TileVariationkey |
struct | TreeFoliageVariantKey |
struct | WallVariationKey |
Public Member Functions | |
EffectPass | GetTileEffect (int tileType, int tileStyle, int paintColor) |
EffectPass | GetWallEffect (int wallType, int paintColor) |
EffectPass | GetTreeBranchEffect (int treeTopIndex, int treeTopStyle, int paintColor) |
EffectPass | GetTreeTopEffect (int treeTopIndex, int treeTopStyle, int paintColor) |
void | CreateTileShaders () |
EffectPass | GetRealShader (int paintColor, TreePaintingSettings settings) |
EffectPass | GetShader (int paintColor, TreePaintingSettings settings) |
TilePaintSystemV2 () | |
Private Member Functions | |
Effect | InitShader (TreePaintingSettings settings) |
Private Attributes | |
Effect | TileShader |
TreePaintSystemData | PaintSystemData |
TileShader[] | specialShaders |
EffectPass[] | TileShaders |
Definition at line 12 of file TilePaintSystemV2.cs.