|
terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Collaboration diagram for Terraria.GameContent.TilePaintSystemV2:Classes | |
| struct | TileVariationkey |
| struct | TreeFoliageVariantKey |
| struct | WallVariationKey |
Public Member Functions | |
| EffectPass | GetTileEffect (int tileType, int tileStyle, int paintColor) |
| EffectPass | GetWallEffect (int wallType, int paintColor) |
| EffectPass | GetTreeBranchEffect (int treeTopIndex, int treeTopStyle, int paintColor) |
| EffectPass | GetTreeTopEffect (int treeTopIndex, int treeTopStyle, int paintColor) |
| void | CreateTileShaders () |
| EffectPass | GetRealShader (int paintColor, TreePaintingSettings settings) |
| EffectPass | GetShader (int paintColor, TreePaintingSettings settings) |
| TilePaintSystemV2 () | |
Private Member Functions | |
| Effect | InitShader (TreePaintingSettings settings) |
Private Attributes | |
| Effect | TileShader |
| TreePaintSystemData | PaintSystemData |
| TileShader[] | specialShaders |
| EffectPass[] | TileShaders |
Definition at line 12 of file TilePaintSystemV2.cs.