terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.TilePaintSystemV2 Class Reference
+ Collaboration diagram for Terraria.GameContent.TilePaintSystemV2:

Classes

struct  TileVariationkey
 
struct  TreeFoliageVariantKey
 
struct  WallVariationKey
 

Public Member Functions

EffectPass GetTileEffect (int tileType, int tileStyle, int paintColor)
 
EffectPass GetWallEffect (int wallType, int paintColor)
 
EffectPass GetTreeBranchEffect (int treeTopIndex, int treeTopStyle, int paintColor)
 
EffectPass GetTreeTopEffect (int treeTopIndex, int treeTopStyle, int paintColor)
 
void CreateTileShaders ()
 
EffectPass GetRealShader (int paintColor, TreePaintingSettings settings)
 
EffectPass GetShader (int paintColor, TreePaintingSettings settings)
 
 TilePaintSystemV2 ()
 

Private Member Functions

Effect InitShader (TreePaintingSettings settings)
 

Private Attributes

Effect TileShader
 
TreePaintSystemData PaintSystemData
 
TileShader[] specialShaders
 
EffectPass[] TileShaders
 

Detailed Description

Definition at line 12 of file TilePaintSystemV2.cs.


The documentation for this class was generated from the following file: