terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Graphics.Renderers.MapHeadRenderer Class Reference
+ Inheritance diagram for Terraria.Graphics.Renderers.MapHeadRenderer:
+ Collaboration diagram for Terraria.Graphics.Renderers.MapHeadRenderer:

Public Member Functions

 MapHeadRenderer ()
 
void Reset ()
 
void DrawPlayerHead (Camera camera, Player drawPlayer, Vector2 position, float alpha=1f, float scale=1f, Color borderColor=default(Color))
 
void PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch)
 

Properties

bool IsReady [get, set]
 

Private Member Functions

void RenderDrawData (Player drawPlayer)
 
void CreateOutlines (float alpha, float scale, Color borderColor)
 

Private Attributes

bool _anyDirty
 
PlayerHeadDrawRenderTargetContent[] _playerRenders
 
readonly List< DrawData_drawData
 

Detailed Description

Definition at line 13 of file MapHeadRenderer.cs.


The documentation for this class was generated from the following file: