terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.DataStructures.GameModeData Class Reference
+ Collaboration diagram for Terraria.DataStructures.GameModeData:

Public Member Functions

 GameModeData ()
 

Static Public Attributes

static readonly GameModeData NormalMode
 
static readonly GameModeData ExpertMode
 
static readonly GameModeData MasterMode
 
static readonly GameModeData CreativeMode
 

Properties

int Id [get, set, private set]
 
bool IsExpertMode [get, set, private set]
 
bool IsMasterMode [get, set, private set]
 
bool IsJourneyMode [get, set, private set]
 
float EnemyMaxLifeMultiplier [get, set, private set]
 
float EnemyDamageMultiplier [get, set, private set]
 
float DebuffTimeMultiplier [get, set, private set]
 
float KnockbackToEnemiesMultiplier [get, set, private set]
 
float TownNPCDamageMultiplier [get, set, private set]
 
float EnemyDefenseMultiplier [get, set, private set]
 
float EnemyMoneyDropMultiplier [get, set, private set]
 

Static Private Member Functions

static GameModeData ()
 

Private Attributes

int< Idk__BackingField
 
bool< IsExpertModek__BackingField
 
bool< IsMasterModek__BackingField
 
bool< IsJourneyModek__BackingField
 
float< EnemyMaxLifeMultiplierk__BackingField
 
float< EnemyDamageMultiplierk__BackingField
 
float< DebuffTimeMultiplierk__BackingField
 
float< KnockbackToEnemiesMultiplierk__BackingField
 
float< TownNPCDamageMultiplierk__BackingField
 
float< EnemyDefenseMultiplierk__BackingField
 
float< EnemyMoneyDropMultiplierk__BackingField
 

Detailed Description

Definition at line 9 of file GameModeData.cs.


The documentation for this class was generated from the following file: