_ai156_blacklistedTargets | Terraria.Projectile | privatestatic |
_ai158_blacklistedTargets | Terraria.Projectile | privatestatic |
_ai164_blacklistedTargets | Terraria.Projectile | privatestatic |
_cachedConditions_notNull | Terraria.Projectile | privatestatic |
_cachedConditions_solid | Terraria.Projectile | privatestatic |
_CompanionCubeScreamCooldown | Terraria.Projectile | privatestatic |
_javelinsMax10 | Terraria.Projectile | privatestatic |
_javelinsMax6 | Terraria.Projectile | privatestatic |
_javelinsMax8 | Terraria.Projectile | privatestatic |
_lanceHitboxBounds | Terraria.Projectile | privatestatic |
_medusaHeadTargetList | Terraria.Projectile | privatestatic |
_medusaTargetComparer | Terraria.Projectile | privatestatic |
active | Terraria.Entity | |
ai | Terraria.Projectile | |
AI() | Terraria.Projectile | inline |
AI_001() | Terraria.Projectile | inlineprivate |
AI_007_GrapplingHooks() | Terraria.Projectile | inlineprivate |
AI_007_GrapplingHooks_CanTileBeLatchedOnTo(Tile theTile) | Terraria.Projectile | inlineprivate |
AI_009_MagicMissiles() | Terraria.Projectile | inlineprivate |
AI_009_MagicMissiles_Old() | Terraria.Projectile | inlineprivate |
AI_010() | Terraria.Projectile | inlineprivate |
AI_015_Flails() | Terraria.Projectile | inlineprivate |
AI_015_Flails_Dust(bool doFastThrowDust) | Terraria.Projectile | inlineprivate |
AI_015_Flails_Old() | Terraria.Projectile | inlineprivate |
AI_015_HandleMovementCollision(ref Vector2 wetVelocity, ref Vector2 lastVelocity) | Terraria.Projectile | inlineprivate |
AI_015_HandleMovementCollision_Old(ref Vector2 wetVelocity, ref Vector2 lastVelocity) | Terraria.Projectile | inlineprivate |
AI_016() | Terraria.Projectile | inlineprivate |
AI_019_Spears() | Terraria.Projectile | inlineprivate |
AI_019_Spears_GetExtensionHitbox(out Rectangle extensionBox) | Terraria.Projectile | inline |
AI_019_Spears_Old() | Terraria.Projectile | inlineprivate |
AI_026() | Terraria.Projectile | inlineprivate |
AI_047_MagnetSphere() | Terraria.Projectile | inlineprivate |
AI_047_MagnetSphere_TryAttacking() | Terraria.Projectile | inlineprivate |
AI_061_FishingBobber() | Terraria.Projectile | inlineprivate |
AI_061_FishingBobber_DoASplash() | Terraria.Projectile | inlineprivate |
AI_061_FishingBobber_GetWaterLine(int X, int Y) | Terraria.Projectile | inlineprivate |
AI_061_FishingBobber_GiveItemToPlayer(Player thePlayer, int itemType) | Terraria.Projectile | inlineprivate |
AI_062() | Terraria.Projectile | inlineprivate |
AI_066_TryInterceptingTarget(Vector2 targetDir, Vector2 targetVelocity, float speed) | Terraria.Projectile | inlineprivate |
AI_067_CustomEliminationCheck_Pirates(Entity otherEntity, int currentTarget) | Terraria.Projectile | inlineprivate |
AI_067_FreakingPirates() | Terraria.Projectile | inlineprivate |
AI_067_TigerSpecialAttack() | Terraria.Projectile | inlineprivate |
AI_075() | Terraria.Projectile | inlineprivate |
AI_099_1() | Terraria.Projectile | inlineprivate |
AI_099_2() | Terraria.Projectile | inlineprivate |
AI_100_Medusa() | Terraria.Projectile | inlineprivate |
AI_111_DryadsWard() | Terraria.Projectile | inlineprivate |
AI_120_StardustGuardian() | Terraria.Projectile | inlineprivate |
AI_120_StardustGuardian_FindTarget(float lookupRange, ref int targetNPCIndex, ref float distanceToClosestTarget) | Terraria.Projectile | inlineprivate |
AI_121_StardustDragon() | Terraria.Projectile | inlineprivate |
AI_130_FlameBurstTower() | Terraria.Projectile | inlineprivate |
AI_130_FlameBurstTower_FindTarget(float shot_range, float angleRatioMax, Vector2 shootingSpot, bool canChangeDirection=true) | Terraria.Projectile | inlineprivate |
AI_131_FlameBurstShot() | Terraria.Projectile | inlineprivate |
AI_134_Ballista() | Terraria.Projectile | inlineprivate |
AI_134_Ballista_FindTarget(float shot_range, float deadBottomAngle, Vector2 shootingSpot) | Terraria.Projectile | inlineprivate |
AI_135_OgreStomp() | Terraria.Projectile | inlineprivate |
AI_136_BetsyBreath() | Terraria.Projectile | inlineprivate |
AI_137_CanHit(Vector2 targetPosition) | Terraria.Projectile | inline |
AI_137_LightningAura() | Terraria.Projectile | inlineprivate |
AI_138_ExplosiveTrap() | Terraria.Projectile | inlineprivate |
AI_139_ExplosiveTrapExplosion() | Terraria.Projectile | inlineprivate |
AI_140_MonkStaffT1() | Terraria.Projectile | inlineprivate |
AI_141_MonkStaffT1Explosion() | Terraria.Projectile | inlineprivate |
AI_142_MonkStaffT2And3() | Terraria.Projectile | inlineprivate |
AI_143_MonkStaffT2Ghast() | Terraria.Projectile | inlineprivate |
AI_144_DD2Pet() | Terraria.Projectile | inlineprivate |
AI_145_BookStaffStorm() | Terraria.Projectile | inlineprivate |
AI_146_DD2Victory() | Terraria.Projectile | inlineprivate |
AI_147_Celeb2Rocket() | Terraria.Projectile | inlineprivate |
AI_147_Explosion() | Terraria.Projectile | inlineprivate |
AI_148_StarSpawner() | Terraria.Projectile | inlineprivate |
AI_149_GolfBall() | Terraria.Projectile | inlineprivate |
AI_150_GolfClubHelper() | Terraria.Projectile | inlineprivate |
AI_151_SuperStar() | Terraria.Projectile | inlineprivate |
AI_152_SuperStarSlash() | Terraria.Projectile | inlineprivate |
AI_153_ToiletPop() | Terraria.Projectile | inlineprivate |
AI_154_VoidLens() | Terraria.Projectile | inlineprivate |
AI_155_MysticSnakeCoil() | Terraria.Projectile | inlineprivate |
AI_155_RemoveRope(Point start, Point end) | Terraria.Projectile | inlineprivate |
AI_155_SpawnRopeIn(int x, int y) | Terraria.Projectile | inlineprivate |
AI_156_BatOfLight() | Terraria.Projectile | inlineprivate |
AI_156_GetColor() | Terraria.Projectile | inline |
AI_156_GetIdlePosition(int stackedIndex, int totalIndexes, out Vector2 idleSpot, out float idleRotation) | Terraria.Projectile | inlineprivate |
AI_156_StartAttack() | Terraria.Projectile | inlineprivate |
AI_156_Think(List< int > blacklist) | Terraria.Projectile | inlineprivate |
AI_156_TryAttackingNPCs(List< int > blackListedTargets, bool skipBodyCheck=false) | Terraria.Projectile | inlineprivate |
AI_157_SharpTears() | Terraria.Projectile | inlineprivate |
AI_158_BabyBird() | Terraria.Projectile | inlineprivate |
AI_158_GetHomeLocation(Player master, int stackedIndex) | Terraria.Projectile | inlinestatic |
AI_159_PaperAirplanes() | Terraria.Projectile | inlineprivate |
AI_160_Kites() | Terraria.Projectile | inlineprivate |
AI_161_RapierStabs() | Terraria.Projectile | inlineprivate |
AI_162_TigerPounce() | Terraria.Projectile | inlineprivate |
AI_163_Chum() | Terraria.Projectile | inlineprivate |
AI_164_GetHomeLocation(Player master, int stackedIndex, int totalIndexes) | Terraria.Projectile | inlinestatic |
AI_164_StormTigerGem() | Terraria.Projectile | inlineprivate |
AI_165_Whip() | Terraria.Projectile | inlineprivate |
AI_166_Dove() | Terraria.Projectile | inlineprivate |
AI_167_SparkleGuitar() | Terraria.Projectile | inlineprivate |
AI_168_FirstFractal() | Terraria.Projectile | inlineprivate |
AI_169_Smolstars() | Terraria.Projectile | inlineprivate |
AI_170_FairyGlowstick() | Terraria.Projectile | inlineprivate |
AI_171_GetColor() | Terraria.Projectile | inline |
AI_171_HallowBossRainbowStreak() | Terraria.Projectile | inlineprivate |
AI_172_GetPelletStormInfo(int stormIndex) | Terraria.Projectile | inline |
AI_172_GetPelletStormsCount() | Terraria.Projectile | inline |
AI_172_HallowBossRainbowPelletStorm() | Terraria.Projectile | inlineprivate |
AI_173_GetColor() | Terraria.Projectile | inline |
AI_173_HallowBossRainbowTrail() | Terraria.Projectile | inlineprivate |
AI_174_MultisegmentPet() | Terraria.Projectile | inlineprivate |
AI_175_TitaniumStormShards() | Terraria.Projectile | inlineprivate |
AI_176_EdgyLightning() | Terraria.Projectile | inlineprivate |
AI_177_IceWhipSlicer() | Terraria.Projectile | inlineprivate |
AI_178_FireExplosion() | Terraria.Projectile | inlineprivate |
AI_179_FairyQueenLance() | Terraria.Projectile | inlineprivate |
AI_180_FairyQueenSunDance() | Terraria.Projectile | inlineprivate |
AI_181_FairyQueenRangedItemShot() | Terraria.Projectile | inlineprivate |
AI_182_FinalFractal() | Terraria.Projectile | inlineprivate |
AI_183_ZoologistStrike() | Terraria.Projectile | inlineprivate |
AI_184_BadTorchLuck() | Terraria.Projectile | inlineprivate |
AI_185_LifeDrain() | Terraria.Projectile | inlineprivate |
AI_186_PrincessWeapon() | Terraria.Projectile | inlineprivate |
AI_187_ShadowHand() | Terraria.Projectile | inlineprivate |
AI_187_ShadowHand_GetVariation(out int variation, out float fakeCounter, out float counterMax) | Terraria.Projectile | inlineprivate |
AI_188_LightsBane() | Terraria.Projectile | inlineprivate |
AI_189_Volcano() | Terraria.Projectile | inlineprivate |
AI_190_NightsEdge() | Terraria.Projectile | inlineprivate |
AI_191_TrueNightsEdge() | Terraria.Projectile | inlineprivate |
AI_192_GetJuminoFall(Projectile proj, out float timeSinceFall, out float fall) | Terraria.Projectile | inlinestatic |
AI_192_JuminoAnimation() | Terraria.Projectile | inlineprivate |
AI_193_Flamethrower() | Terraria.Projectile | inlineprivate |
AI_194_HorsemanPumpkin() | Terraria.Projectile | inlineprivate |
AI_195_JimsDrone() | Terraria.Projectile | inlineprivate |
AI_GetMyGroupIndexAndFillBlackList(List< int > blackListedTargets, out int index, out int totalIndexesInGroup) | Terraria.Projectile | inlineprivate |
aiStyle | Terraria.Projectile | |
alpha | Terraria.Projectile | |
AngleFrom(Vector2 Source) | Terraria.Entity | inline |
AngleTo(Vector2 Destination) | Terraria.Entity | inline |
appliesImmunityTimeOnSingleHits | Terraria.Projectile | |
arrow | Terraria.Projectile | |
ArrowLifeTime | Terraria.Projectile | static |
AutomaticallyChangesDirection() | Terraria.Projectile | inlineprivate |
bannerIdToRespondTo | Terraria.Projectile | |
BetsySharpnel(int npcIndex) | Terraria.Projectile | inlineprivate |
bobber | Terraria.Projectile | |
BombsHurtPlayers(Rectangle projRectangle, int j) | Terraria.Projectile | inlineprivate |
Bottom | Terraria.Entity | |
BottomLeft | Terraria.Entity | |
BottomRight | Terraria.Entity | |
BoulderExplosion() | Terraria.Projectile | inlineprivate |
CanBeReflected() | Terraria.Projectile | inline |
CanCutTiles() | Terraria.Projectile | inlineprivate |
CanExplodeTile(int x, int y) | Terraria.Projectile | inline |
CanHitWithMeleeWeapon(Entity ent) | Terraria.Projectile | inline |
CanHitWithOwnBody(Entity ent) | Terraria.Projectile | inline |
Center | Terraria.Entity | |
CheckUsability(Player player, ref bool currentlyUsable) | Terraria.Projectile | inline |
Chester_IsAnyPlayerTrackingThisProjectile() | Terraria.Projectile | inlineprivate |
coldDamage | Terraria.Projectile | |
Colliding(Rectangle myRect, Rectangle targetRect) | Terraria.Projectile | inline |
CopyLocalNPCImmunityTimes(Projectile p) | Terraria.Projectile | inlineprivate |
CountEnemiesWhoAreImmuneToMeRightNow(int cap) | Terraria.Projectile | inlineprivate |
counterweight | Terraria.Projectile | |
CreateGroundExplosion(float MAX_SPREAD, int fluff, int distFluff, int layerStart, int layerEnd, int layerJump) | Terraria.Projectile | inlineprivate |
CreateImpactExplosion(int dustAmountMultiplier, Vector2 explosionOrigin, ref Point scanAreaStart, ref Point scanAreaEnd, int explosionRange, out bool causedShockwaves) | Terraria.Projectile | inlineprivate |
CreateImpactExplosion2_FlailTileCollision(Vector2 explosionOrigin, bool causedShockwaves, Vector2 velocityBeforeCollision) | Terraria.Projectile | inlineprivate |
CreateImpactExplosion2_SleepyOctopod(Vector2 explosionOrigin, bool causedShockwaves) | Terraria.Projectile | inlineprivate |
CutTiles() | Terraria.Projectile | inlineprivate |
CutTilesAt(Vector2 boxPosition, int boxWidth, int boxHeight) | Terraria.Projectile | inlineprivate |
damage | Terraria.Projectile | |
Damage() | Terraria.Projectile | inline |
Damage_GetHitbox() | Terraria.Projectile | inlineprivate |
decidesManualFallThrough | Terraria.Projectile | |
DefaultToSpray() | Terraria.Projectile | inline |
DefaultToWhip() | Terraria.Projectile | inline |
direction | Terraria.Entity | |
DirectionFrom(Vector2 Source) | Terraria.Entity | inline |
DirectionTo(Vector2 Destination) | Terraria.Entity | inline |
Distance(Vector2 Other) | Terraria.Entity | inline |
DistanceSQ(Vector2 Other) | Terraria.Entity | inline |
DoRainbowCrystalStaffExplosion() | Terraria.Projectile | inlineprivate |
DropGeodeGems() | Terraria.Projectile | inlineprivate |
EmitBlackLightningParticles(NPC targetNPC) | Terraria.Projectile | inlineprivatestatic |
EmitEnchantmentVisualsAt(Vector2 boxPosition, int boxWidth, int boxHeight) | Terraria.Projectile | inline |
entityId | Terraria.Entity | package |
ExplodeCrackedTiles(Vector2 compareSpot, int radius, int minI, int maxI, int minJ, int maxJ) | Terraria.Projectile | inline |
ExplodeTiles(Vector2 compareSpot, int radius, int minI, int maxI, int minJ, int maxJ, bool wallSplode) | Terraria.Projectile | inline |
extraUpdates | Terraria.Projectile | |
FillWhipControlPoints(Projectile proj, List< Vector2 > controlPoints) | Terraria.Projectile | inlinestatic |
FindBannerToAssociateTo(IEntitySource spawnSource, Projectile next) | Terraria.Projectile | inlineprivatestatic |
FindOldestProjectile() | Terraria.Projectile | inlinestatic |
FindStardustDragonHeadOfOwner() | Terraria.Projectile | inlineprivate |
FindTargetWithinRange(float maxRange, bool checkCanHit=false) | Terraria.Projectile | inline |
FindTargetWithLineOfSight(float maxRange=800f) | Terraria.Projectile | inline |
FishingCheck() | Terraria.Projectile | inline |
FishingCheck_ProbeForQuestFish(ref FishingAttempt fisher) | Terraria.Projectile | inlineprivate |
FishingCheck_RollDropLevels(int fishingLevel, out bool common, out bool uncommon, out bool rare, out bool veryrare, out bool legendary, out bool crate) | Terraria.Projectile | inlineprivate |
FishingCheck_RollEnemySpawns(ref FishingAttempt fisher) | Terraria.Projectile | inlineprivate |
FishingCheck_RollItemDrop(ref FishingAttempt fisher) | Terraria.Projectile | inlineprivate |
frame | Terraria.Projectile | |
frameCounter | Terraria.Projectile | |
friendly | Terraria.Projectile | |
GasTrapCheck(int x, int y, Player user) | Terraria.Projectile | inlinestatic |
GetAlpha(Color newColor) | Terraria.Projectile | inline |
GetBallistraShotDelay(Player player) | Terraria.Projectile | inlinestatic |
GetByUUID(int owner, float uuid) | Terraria.Projectile | inlinestatic |
GetByUUID(int owner, int uuid) | Terraria.Projectile | inlinestatic |
GetCeleb2Color() | Terraria.Projectile | inline |
GetExplosiveTrapCooldown(Player player) | Terraria.Projectile | inlinestatic |
GetFairyQueenWeaponsColor(float alphaChannelMultiplier=1f, float lerpToWhite=0f, float? rawHueOverride=null) | Terraria.Projectile | inline |
GetFirstFractalColor() | Terraria.Projectile | inline |
GetFishingPondState(int x, int y, out bool lava, out bool honey, out int numWaters, out int chumCount) | Terraria.Projectile | inlineprivatestatic |
GetFishingPondWidth(int x, int y, out int minX, out int maxX) | Terraria.Projectile | inlineprivatestatic |
GetFloatingDaggerMinionGlowColor() | Terraria.Projectile | inline |
GetGolfTrailColor(Projectile proj) | Terraria.Projectile | inlinestatic |
GetItemSource_DropAsItem() | Terraria.Projectile | inline |
GetItemSource_FromThis() | Terraria.Projectile | inline |
GetItemSource_OnHit(Entity victim, int itemSourceId) | Terraria.Projectile | inline |
GetLastPrismHue(float laserIndex, ref float laserLuminance, ref float laserAlphaMultiplier) | Terraria.Projectile | inline |
GetNextSlot() | Terraria.Projectile | inlinestatic |
GetNoneSource() | Terraria.Projectile | inlinestatic |
GetNPCSource_FromThis() | Terraria.Projectile | inline |
GetProjectileSource_FromThis() | Terraria.Projectile | inline |
GetProjectileSource_OnHit(Entity victim, int projectileSourceId) | Terraria.Projectile | inline |
getRect() | Terraria.Projectile | inline |
GetScarabBombDigDirectionSnap8() | Terraria.Projectile | inlineprivate |
GetWhipSettings(Projectile proj, out float timeToFlyOut, out int segments, out float rangeMultiplier) | Terraria.Projectile | inlinestatic |
gfxOffY | Terraria.Projectile | |
ghostHeal(int dmg, Vector2 Position, Entity victim) | Terraria.Projectile | inline |
ghostHurt(int dmg, Vector2 Position, Entity victim) | Terraria.Projectile | inline |
glowMask | Terraria.Projectile | |
HandleMovement(Vector2 wetVelocity, out int overrideWidth, out int overrideHeight) | Terraria.Projectile | inlineprivate |
height | Terraria.Entity | |
hide | Terraria.Projectile | |
Hitbox | Terraria.Entity | |
honeyWet | Terraria.Entity | |
hostile | Terraria.Projectile | |
identity | Terraria.Projectile | |
idStaticNPCHitCooldown | Terraria.Projectile | |
ignoreWater | Terraria.Projectile | |
InheritSource(Projectile projectile) | Terraria.Projectile | inlinestatic |
InitializeStaticThings() | Terraria.Projectile | inlinestatic |
Interrupt(Player player) | Terraria.Projectile | inline |
isAPreviewDummy | Terraria.Projectile | |
IsAttachedTo(NPC npc) | Terraria.Projectile | inline |
IsDamageDodgable() | Terraria.Projectile | inline |
IsInRangeOfMeOrMyOwner(Entity entity, float maxDistance, out float myDistance, out float playerDistance, out bool closerIsMe) | Terraria.Projectile | inline |
IsInteractible() | Terraria.Projectile | inline |
IsInterruptible(Player player) | Terraria.Projectile | inline |
IsNPCIndexImmuneToProjectileType(int projectileType, int npcIndex) | Terraria.Projectile | inlinestatic |
Kill() | Terraria.Projectile | inline |
Kill_DirtAndFluidProjectiles_RunDelegateMethodPushUpForHalfBricks(Point pt, float size, Utils.TileActionAttempt plot) | Terraria.Projectile | inline |
KillOldestJavelin(int protectedProjectileIndex, int projectileType, int targetNPCIndex, Point[] bufferForScan) | Terraria.Projectile | inlinestatic |
knockBack | Terraria.Projectile | |
lavaWet | Terraria.Entity | |
Left | Terraria.Entity | |
light | Terraria.Projectile | |
LightDisc_Bounce(Vector2 hitPoint, Vector2 normal) | Terraria.Projectile | inlineprivate |
localAI | Terraria.Projectile | |
localNPCHitCooldown | Terraria.Projectile | |
localNPCImmunity | Terraria.Projectile | private |
magic | Terraria.Projectile | |
MakeBoulderOfEarthExplosion() | Terraria.Projectile | inlineprivate |
manualDirectionChange | Terraria.Projectile | |
maxAI | Terraria.Projectile | static |
maxPenetrate | Terraria.Projectile | |
MaxUpdates | Terraria.Projectile | |
melee | Terraria.Projectile | |
minion | Terraria.Projectile | |
Minion_FindTargetInRange(int startAttackRange, ref int attackTarget, bool skipIfCannotHitWithOwnBody, Func< Entity, int, bool > customEliminationCheck=null) | Terraria.Projectile | inline |
minionPos | Terraria.Projectile | |
minionSlots | Terraria.Projectile | |
miscText | Terraria.Projectile | |
Name | Terraria.Projectile | |
netImportant | Terraria.Projectile | |
netSpam | Terraria.Projectile | |
netUpdate | Terraria.Projectile | |
netUpdate2 | Terraria.Projectile | |
NewProjectile(IEntitySource spawnSource, Vector2 position, Vector2 velocity, int Type, int Damage, float KnockBack, int Owner=-1, float ai0=0f, float ai1=0f, float ai2=0f) | Terraria.Projectile | inlinestatic |
NewProjectile(IEntitySource spawnSource, float X, float Y, float SpeedX, float SpeedY, int Type, int Damage, float KnockBack, int Owner=-1, float ai0=0f, float ai1=0f, float ai2=0f) | Terraria.Projectile | inlinestatic |
noDropItem | Terraria.Projectile | |
noEnchantments | Terraria.Projectile | |
noEnchantmentVisuals | Terraria.Projectile | |
npcProj | Terraria.Projectile | |
numHits | Terraria.Projectile | |
numUpdates | Terraria.Projectile | |
oldDirection | Terraria.Entity | |
oldPos | Terraria.Projectile | |
oldPosition | Terraria.Entity | |
oldRot | Terraria.Projectile | |
oldSpriteDirection | Terraria.Projectile | |
oldVelocity | Terraria.Entity | |
Opacity | Terraria.Projectile | |
originalDamage | Terraria.Projectile | |
originatedFromActivableTile | Terraria.Projectile | |
owner | Terraria.Projectile | |
ownerHitCheck | Terraria.Projectile | |
ownerHitCheckDistance | Terraria.Projectile | |
OwnerMinionAttackTargetNPC | Terraria.Projectile | |
penetrate | Terraria.Projectile | |
perIDStaticNPCImmunity | Terraria.Projectile | static |
playerImmune | Terraria.Projectile | |
position | Terraria.Entity | |
PrepareBombToBlow() | Terraria.Projectile | inlineprivate |
ProjectileFixDesperation() | Terraria.Projectile | inline |
ProjLight() | Terraria.Projectile | inline |
projUUID | Terraria.Projectile | |
RandomizeInsanityShadowFor(Entity targetEntity, bool isHostile, out Vector2 spawnposition, out Vector2 spawnvelocity, out float ai0, out float ai1) | Terraria.Projectile | inlinestatic |
ranged | Terraria.Projectile | |
ReduceRemainingChumsInPool() | Terraria.Projectile | inlineprivate |
reflected | Terraria.Projectile | |
ResetImmunity() | Terraria.Projectile | inlinestatic |
ResetLocalNPCHitImmunity() | Terraria.Projectile | inlineprivate |
Resize(int newWidth, int newHeight) | Terraria.Projectile | inline |
restrikeDelay | Terraria.Projectile | |
Right | Terraria.Entity | |
rotation | Terraria.Projectile | |
scale | Terraria.Projectile | |
sentry | Terraria.Projectile | |
SentryLifeTime | Terraria.Projectile | static |
SetDefaults(int Type) | Terraria.Projectile | inline |
Shimmer() | Terraria.Projectile | inlineprivate |
shimmerWet | Terraria.Entity | |
shouldFallThrough | Terraria.Projectile | |
ShouldUseWindPhysics() | Terraria.Projectile | inline |
ShouldWallExplode(Vector2 compareSpot, int radius, int minI, int maxI, int minJ, int maxJ) | Terraria.Projectile | inline |
Size | Terraria.Entity | |
soundDelay | Terraria.Projectile | |
SpawnWebs() | Terraria.Projectile | inlineprivate |
spriteDirection | Terraria.Projectile | |
StatusNPC(int i) | Terraria.Projectile | inline |
StatusPlayer(int i) | Terraria.Projectile | inline |
StatusPvP(int i) | Terraria.Projectile | inline |
stepSpeed | Terraria.Projectile | |
stopsDealingDamageAfterPenetrateHits | Terraria.Projectile | |
SummonMonkGhast() | Terraria.Projectile | inlineprivate |
SummonSuperStarSlash(Vector2 target) | Terraria.Projectile | inlineprivate |
tileCollide | Terraria.Projectile | |
timeLeft | Terraria.Projectile | |
Top | Terraria.Entity | |
TopLeft | Terraria.Entity | |
TopRight | Terraria.Entity | |
ToString() | Terraria.Projectile | inline |
trap | Terraria.Projectile | |
TryDoingOnHitEffects(Entity entity) | Terraria.Projectile | inlineprivate |
TryGetContainerIndex(out int containerIndex) | Terraria.Projectile | inline |
TryGettingHitByOtherPlayersExplosives() | Terraria.Projectile | inlineprivate |
TurretShouldPersist() | Terraria.Projectile | inline |
type | Terraria.Projectile | |
Update(int i) | Terraria.Projectile | inline |
UpdateEnchantmentVisuals() | Terraria.Projectile | inlineprivate |
UpdatePosition(Vector2 wetVelocity) | Terraria.Projectile | inlineprivate |
UseGasTrapInChest(int chestIndex, Chest theChest, int gasTrapIndex, int gasOffsetX, int gasOffsetY) | Terraria.Projectile | inlinestatic |
usesIDStaticNPCImmunity | Terraria.Projectile | |
usesLocalNPCImmunity | Terraria.Projectile | |
usesOwnerMeleeHitCD | Terraria.Projectile | |
vampireHeal(int dmg, Vector2 Position, Entity victim) | Terraria.Projectile | inline |
velocity | Terraria.Entity | |
VisualPosition | Terraria.Entity | |
wet | Terraria.Entity | |
wetCount | Terraria.Entity | |
WhipPointsForCollision | Terraria.Projectile | |
whoAmI | Terraria.Entity | |
width | Terraria.Entity | |
WipableTurret | Terraria.Projectile | |
WithinRange(Vector2 Target, float MaxRange) | Terraria.Entity | inline |