Definition at line 9951 of file Projectile.cs.
9952 {
9953 return proj.type switch
9954 {
9955 739 =>
new Color(50, 50, 50, 80),
9956 740 =>
new Color(30, 50, 255, 40),
9957 741 =>
new Color(150, 90, 60, 90),
9958 742 =>
new Color(30, 255, 170, 30),
9959 743 =>
new Color(30, 255, 30, 40),
9960 744 =>
new Color(190, 255, 30, 50),
9961 745 =>
new Color(255, 130, 30, 50),
9962 746 =>
new Color(255, 50, 110, 50),
9963 747 =>
new Color(130, 10, 200, 40),
9964 748 =>
new Color(255, 30, 50, 50),
9965 749 =>
new Color(100, 180, 255, 30),
9966 750 =>
new Color(50, 240, 160, 30),
9967 751 =>
new Color(220, 80, 220, 70),
9968 752 =>
new Color(255, 180, 50, 30),
9969 _ =>
new Color(160, 160, 255, 50),
9970 };
9971 }
Referenced by Terraria.Main.DrawProjDirect().