Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 13156 of file Projectile.cs.
References Terraria.Projectile.AI_019_Spears_GetExtensionHitbox(), Terraria.Projectile.aiStyle, Terraria.Projectile.CanCutTiles(), System.Collections.Generic.List< T >.Clear(), System.Collections.Generic.List< T >.Count, Terraria.DelegateMethods.CutTiles(), Terraria.Projectile.CutTilesAt(), Terraria.Projectile.FillWhipControlPoints(), Terraria.Entity.height, Terraria.ID.ProjectileID.Sets.IsAWhip, Terraria.Projectile.localAI, Terraria.Projectile.owner, System.Math.PI, Terraria.Main.player, Terraria.Utils.PlotTileLine(), Terraria.Entity.position, Terraria.Projectile.rotation, Terraria.Projectile.scale, System.Math.Sign(), Terraria.Projectile.trap, Terraria.Projectile.type, Microsoft.Xna.Framework.Vector2.UnitX, Microsoft.Xna.Framework.Vector2.UnitY, Terraria.Entity.velocity, Terraria.Projectile.WhipPointsForCollision, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Zero.
Referenced by Terraria.Projectile.Damage().