58624 {
58628 for (float num = 0f; num < 25f; num += 1f)
58629 {
58632 dust.alpha = 0;
58634 {
58635 dust.alpha = 50;
58636 }
58637 dust.color = color;
58639 dust.velocity.Y -= 3f;
58640 dust.velocity.X *= 0.5f;
58641 dust.fadeIn = 0.5f + Main.rand.NextFloat() * 0.5f;
58642 dust.noLight = true;
58643 }
58645 {
58647 {
58650 dust2.alpha = 100;
58651 dust2.color = color;
58653 dust2.velocity.Y -= 5f;
58654 dust2.velocity.X *= 0.8f;
58655 dust2.fadeIn = 0.5f + Main.rand.NextFloat() * 0.5f;
58656 dust2.noLight = true;
58657 }
58658 }
58659 }