Definition at line 42153 of file Projectile.cs.
42154 {
42156 int result = -1;
42157 float num = -1f;
42160 {
42161 bool flag = true;
42163 {
42164 flag = false;
42165 }
42167 {
42168 flag = false;
42169 }
42171 {
42172 flag = false;
42173 }
42174 if (flag)
42175 {
42177 }
42178 }
42179 for (
int i = 0;
i < 200;
i++)
42180 {
42183 {
42186 {
42189 }
42190 }
42191 }
42192 return result;
42193 }
bool ICollection< KeyValuePair< TKey, TValue > >. Contains(KeyValuePair< TKey, TValue > keyValuePair)
bool CanHitWithOwnBody(Entity ent)
NPC OwnerMinionAttackTargetNPC
References System.Collections.Generic.Dictionary< TKey, TValue >.Contains(), Terraria.Main.npc, and Terraria.Main.player.