Terraria v1.4.4.9
Terraria source code documentation
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◆ GetByUUID() [2/2]

static int Terraria.Projectile.GetByUUID ( int owner,
int uuid )
inlinestatic

Definition at line 18438 of file Projectile.cs.

18439 {
18440 if (uuid < 0 || uuid >= 1000 || owner < 0 || owner >= 255)
18441 {
18442 return -1;
18443 }
18444 int num = Main.projectileIdentity[owner, uuid];
18445 if (num >= 0 && Main.projectile[num].active)
18446 {
18447 return num;
18448 }
18449 return -1;
18450 }

References Terraria.Projectile.owner, Terraria.Main.projectile, and Terraria.Main.projectileIdentity.