37590 {
37593 HallowBossPelletStormInfo result = default(HallowBossPelletStormInfo);
37594 result.StartAngle = (float)
stormIndex * ((
float)Math.PI / 3f) - (
float)Math.PI / 2f + (float)
stormIndex * ((
float)Math.PI / 5f);
37595 result.AnglePerBullet = (float)
Math.
PI * 2f / 3f;
37596 result.BulletsInStorm = 3;
37597 result.BulletsProgressInStormStartNormalized = Utils.GetLerpValue(
from,
to,
localAI[0]);
37598 result.BulletsProgressInStormBonusByIndexNormalized = 0f;
37599 result.StormTotalRange = 500f;
37600 result.BulletSize =
new Vector2(16f, 16f);
37601 return result;
37602 }