Terraria v1.4.4.9
Terraria source code documentation
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◆ AI_120_StardustGuardian_FindTarget()

void Terraria.Projectile.AI_120_StardustGuardian_FindTarget ( float lookupRange,
ref int targetNPCIndex,
ref float distanceToClosestTarget )
inlineprivate

Definition at line 36939 of file Projectile.cs.

36940 {
36941 Vector2 center = Main.player[owner].Center;
36942 for (int i = 0; i < 200; i++)
36943 {
36944 NPC nPC = Main.npc[i];
36945 if (nPC.CanBeChasedBy(this))
36946 {
36947 float num = center.Distance(nPC.Center);
36948 if (num < lookupRange)
36949 {
36950 targetNPCIndex = i;
36952 lookupRange = num;
36953 }
36954 }
36955 }
36956 }

References Terraria.Main.npc, and Terraria.Main.player.