Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 18610 of file Projectile.cs.
References Terraria.Projectile.ai, Terraria.Projectile.alpha, Terraria.Projectile.frame, Terraria.Projectile.frameCounter, Terraria.Entity.height, Terraria.ID.SoundID.Item1, Terraria.ID.SoundID.Item9, Terraria.Projectile.Kill(), Terraria.Collision.LavaCollision(), Terraria.Projectile.localAI, Terraria.Projectile.MaxUpdates, Terraria.Dust.NewDustDirect(), Terraria.Projectile.Opacity, System.Math.PI, Terraria.Audio.SoundEngine.PlaySound(), Terraria.Entity.position, Terraria.Main.rand, Terraria.Utils.Remap(), Terraria.Projectile.rotation, Terraria.Projectile.soundDelay, Terraria.Projectile.tileCollide, Terraria.Projectile.timeLeft, Terraria.Projectile.type, Microsoft.Xna.Framework.Vector2.UnitY, Terraria.Entity.velocity, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.