18292 {
18293 if (Main.player[
owner].active)
18294 {
18295 double timeForVisualEffects = Main.timeForVisualEffects;
18296 switch (Main.player[
owner].name)
18297 {
18298 case "Cenx":
18299 {
18304 }
18305 case "Crowno":
18309 case "Tsuki":
18310 case "Yoraiz0r":
18311 return 0.92f;
18312 case "Lazure":
18314 case "Jaxrud":
18316 case "Ghostar":
18319 return 0.66f;
18320 case "Devalaous":
18321 return 0.66f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.1f;
18322 case "Leinfors":
18323 return 0.73f + (float)
Math.
Cos(timeForVisualEffects / 3.0 * 6.2831854820251465) * 0.03f;
18324 case "Aeroblop":
18325 return 0.25f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.1f;
18326 case "Doylee":
18327 return 0.84f + (float)
Math.
Cos(timeForVisualEffects / 90.0 * 6.2831854820251465) * 0.16f;
18328 case "Darkhalis":
18329 case "Arkhalis":
18330 return 0.75f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.07f;
18331 case "Nike Leon":
18332 return 0.07f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.04f;
18333 case "Suweeka":
18334 return 0.5f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.18f;
18335 case "W1K":
18336 return 0.75f + (float)
Math.
Cos(timeForVisualEffects / 120.0 * 6.2831854820251465) * 0.05f;
18337 case "Grox The Great":
18338 return 0.41f + (float)
Math.
Cos(timeForVisualEffects / 120.0 * 6.2831854820251465) * 0.1f;
18339 case "Acamaeda":
18340 return 0.18f + (float)
Math.
Cos(timeForVisualEffects / 90.0 * 6.2831854820251465) * 0.1f;
18341 case "Alchemystics":
18342 return 0.73f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.18f;
18343 case "Antithesis":
18346 return 0.7f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.05f;
18347 case "Aurora3500":
18350 return 0.35f;
18351 case "Bame":
18352 {
18357 }
18358 case "Criddle":
18359 return 0.91f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.19f;
18360 case "Darthkitten":
18363 return 1f;
18364 case "darthmorf":
18367 return 0f;
18368 case "Discipile":
18371 return 0.55f;
18372 case "Jenosis":
18373 return 0.66f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.08f;
18374 case "Kazzymodus":
18377 return 0.33f;
18378 case "Khaios":
18381 return 0.35f;
18382 case "Loki":
18385 return 0f;
18386 case "ManaUser":
18387 return 0.49f + (float)
Math.
Cos(timeForVisualEffects / 140.0 * 6.2831854820251465) * 0.08f;
18388 case "Mid":
18391 return 0.86f + (float)
Math.
Cos(timeForVisualEffects / 270.0 * 6.2831854820251465) * 0.13f;
18392 case "Nimbus":
18395 return 0.75f;
18396 case "ppowersteef":
18399 return 0.6f;
18400 case "RBrandon":
18403 return 1f;
18404 case "Redigit":
18405 return 0.7f;
18406 case "Serenity":
18409 return 0.85f;
18410 case "Sigma":
18411 return 0.06f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.06f;
18412 case "teiull":
18413 return 0.5f + (float)
Math.
Cos(timeForVisualEffects / 45.0 * 6.2831854820251465) * 0.3f;
18414 case "Unit One":
18415 return 0.38f + (float)
Math.
Cos(timeForVisualEffects / 90.0 * 6.2831854820251465) * 0.24f;
18416 case "Vulpes Inculta":
18417 return 0.7f + (float)
Math.
Cos(timeForVisualEffects / 180.0 * 6.2831854820251465) * 0.05f;
18418 case "Waze3174":
18419 return 0.38f + (float)
Math.
Cos(timeForVisualEffects / 90.0 * 6.2831854820251465) * 0.24f;
18420 case "Xman101":
18423 return 0.33f;
18424 case "Zoomo":
18425 return 0.77f;
18426 case "Random":
18427 return Main.rand.NextFloat();
18428 }
18429 }
18431 }
static float Lerp(float value1, float value2, float amount)
static float SmoothStep(float value1, float value2, float amount)
static double Cos(double d)
static Color Lerp(Color value1, Color value2, float amount)