Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.Net.Sockets.Socket Member List

This is the complete list of members for System.Net.Sockets.Socket, including all inherited members.

_addressFamilySystem.Net.Sockets.Socketprivate
_closeTimeoutSystem.Net.Sockets.Socketprivate
_disposedSystem.Net.Sockets.Socketprivate
_dynamicWinsockMethodsSystem.Net.Sockets.Socketprivate
_handleSystem.Net.Sockets.Socketprivate
_isConnectedSystem.Net.Sockets.Socketprivate
_isDisconnectedSystem.Net.Sockets.Socketprivate
_isListeningSystem.Net.Sockets.Socketprivate
_localEndPointSystem.Net.Sockets.Socketprivate
_multiBufferReceiveEventArgsSystem.Net.Sockets.Socketprivate
_multiBufferSendEventArgsSystem.Net.Sockets.Socketprivate
_nonBlockingConnectInProgressSystem.Net.Sockets.Socketprivate
_pendingConnectRightEndPointSystem.Net.Sockets.Socketprivate
_protocolTypeSystem.Net.Sockets.Socketprivate
_receivingPacketInformationSystem.Net.Sockets.Socketprivate
_remoteEndPointSystem.Net.Sockets.Socketpackage
_rightEndPointSystem.Net.Sockets.Socketpackage
_singleBufferReceiveEventArgsSystem.Net.Sockets.Socketprivate
_singleBufferSendEventArgsSystem.Net.Sockets.Socketprivate
_socketTypeSystem.Net.Sockets.Socketprivate
_willBlockSystem.Net.Sockets.Socketprivate
_willBlockInternalSystem.Net.Sockets.Socketprivate
Accept()System.Net.Sockets.Socketinline
AcceptAndReceiveHelperAsync(Socket acceptSocket, int receiveSize)System.Net.Sockets.Socketinlineprivate
AcceptAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
AcceptAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
AcceptAsync()System.Net.Sockets.Socketinline
AcceptAsync(CancellationToken cancellationToken)System.Net.Sockets.Socketinline
AcceptAsync(Socket? acceptSocket)System.Net.Sockets.Socketinline
AcceptAsync(Socket? acceptSocket, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
AcceptEx(SafeSocketHandle listenSocketHandle, SafeSocketHandle acceptSocketHandle, IntPtr buffer, int len, int localAddressLength, int remoteAddressLength, out int bytesReceived, NativeOverlapped *overlapped)System.Net.Sockets.Socketinlinepackage
AddressFamilySystem.Net.Sockets.Socket
AvailableSystem.Net.Sockets.Socket
BeginAccept(AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginAccept(int receiveSize, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginAccept(Socket? acceptSocket, int receiveSize, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginConnect(EndPoint remoteEP, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginConnect(string host, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.Socketinline
BeginConnect(IPAddress address, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.Socketinline
BeginConnect(IPAddress[] addresses, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.Socketinline
BeginDisconnect(bool reuseSocket, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginReceiveMessageFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSend(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSend(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSendFile(string? fileName, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSendFile(string? fileName, byte[]? preBuffer, byte[]? postBuffer, TransmitFileOptions flags, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
BeginSendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint remoteEP, AsyncCallback? callback, object? state)System.Net.Sockets.Socketinline
Bind(EndPoint localEP)System.Net.Sockets.Socketinline
BlockingSystem.Net.Sockets.Socket
CancelConnectAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinlinestatic
CanTryAddressFamily(AddressFamily family)System.Net.Sockets.Socketinlinepackage
CheckErrorAndUpdateStatus(SocketError errorCode)System.Net.Sockets.Socketinlineprivate
Close()System.Net.Sockets.Socketinline
Close(int timeout)System.Net.Sockets.Socketinline
CompleteSendReceive(Socket s, TaskSocketAsyncEventArgs< int > saea, bool isReceive)System.Net.Sockets.Socketinlineprivatestatic
Connect(EndPoint remoteEP)System.Net.Sockets.Socketinline
Connect(IPAddress address, int port)System.Net.Sockets.Socketinline
Connect(string host, int port)System.Net.Sockets.Socketinline
Connect(IPAddress[] addresses, int port)System.Net.Sockets.Socketinline
ConnectAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
ConnectAsync(SocketAsyncEventArgs e, bool userSocket, bool saeaCancelable)System.Net.Sockets.Socketinlinepackage
ConnectAsync(SocketType socketType, ProtocolType protocolType, SocketAsyncEventArgs e)System.Net.Sockets.Socketinlinestatic
ConnectAsync(EndPoint remoteEP)System.Net.Sockets.Socketinline
ConnectAsync(EndPoint remoteEP, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
ConnectAsync(IPAddress address, int port)System.Net.Sockets.Socketinline
ConnectAsync(IPAddress address, int port, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
ConnectAsync(IPAddress[] addresses, int port)System.Net.Sockets.Socketinline
ConnectAsync(IPAddress[] addresses, int port, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
ConnectAsync(string host, int port)System.Net.Sockets.Socketinline
ConnectAsync(string host, int port, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
ConnectedSystem.Net.Sockets.Socket
ConnectEx(SafeSocketHandle socketHandle, IntPtr socketAddress, int socketAddressSize, IntPtr buffer, int dataLength, out int bytesSent, NativeOverlapped *overlapped)System.Net.Sockets.Socketinlinepackage
CreateAcceptSocket(SafeSocketHandle fd, EndPoint remoteEP)System.Net.Sockets.Socketinlinepackage
Disconnect(bool reuseSocket)System.Net.Sockets.Socketinline
DisconnectAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
DisconnectAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
DisconnectAsync(bool reuseSocket, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
DisconnectEx(SafeSocketHandle socketHandle, NativeOverlapped *overlapped, int flags, int reserved)System.Net.Sockets.Socketinlinepackage
DisconnectExBlocking(SafeSocketHandle socketHandle, int flags, int reserved)System.Net.Sockets.Socketinlinepackage
Dispose(bool disposing)System.Net.Sockets.Socketinlineprotectedvirtual
Dispose()System.Net.Sockets.Socketinline
DisposeCachedTaskSocketAsyncEventArgs()System.Net.Sockets.Socketinlineprivate
DisposedSystem.Net.Sockets.Socketpackage
DoBind(EndPoint endPointSnapshot, System.Net.Internals.SocketAddress socketAddress)System.Net.Sockets.Socketinlineprivate
DoConnect(EndPoint endPointSnapshot, System.Net.Internals.SocketAddress socketAddress)System.Net.Sockets.Socketinlineprivate
DontFragmentSystem.Net.Sockets.Socket
DualModeSystem.Net.Sockets.Socket
DuplicateAndClose(int targetProcessId)System.Net.Sockets.Socketinline
EnableBroadcastSystem.Net.Sockets.Socket
EnableReuseUnicastPort()System.Net.Sockets.Socketinlineprivate
EndAccept(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndAccept(out byte[] buffer, IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndAccept(out byte[] buffer, out int bytesTransferred, IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndConnect(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndDisconnect(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndReceive(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndReceive(IAsyncResult asyncResult, out SocketError errorCode)System.Net.Sockets.Socketinline
EndReceiveFrom(IAsyncResult asyncResult, ref EndPoint endPoint)System.Net.Sockets.Socketinline
EndReceiveMessageFrom(IAsyncResult asyncResult, ref SocketFlags socketFlags, ref EndPoint endPoint, out IPPacketInformation ipPacketInformation)System.Net.Sockets.Socketinline
EndSend(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndSend(IAsyncResult asyncResult, out SocketError errorCode)System.Net.Sockets.Socketinline
EndSendFile(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
EndSendReceive(IAsyncResult asyncResult, out SocketError errorCode)System.Net.Sockets.Socketinlineprivate
EndSendTo(IAsyncResult asyncResult)System.Net.Sockets.Socketinline
ExclusiveAddressUseSystem.Net.Sockets.Socket
GetAcceptExSockaddrs(IntPtr buffer, int receiveDataLength, int localAddressLength, int remoteAddressLength, out IntPtr localSocketAddress, out int localSocketAddressLength, out IntPtr remoteSocketAddress, out int remoteSocketAddressLength)System.Net.Sockets.Socketinlinepackage
GetAddressSize(EndPoint endPoint)System.Net.Sockets.Socketinlinepackagestatic
GetDynamicWinsockMethods()System.Net.Sockets.Socketinlineprivate
GetException(SocketError error, bool wrapExceptionsInIOExceptions=false)System.Net.Sockets.Socketinlineprivatestatic
GetIPProtocolInformation(AddressFamily addressFamily, System.Net.Internals.SocketAddress socketAddress, out bool isIPv4, out bool isIPv6)System.Net.Sockets.Socketinlinepackagestatic
GetIPv6MulticastOpt(SocketOptionName optionName)System.Net.Sockets.Socketinlineprivate
GetLingerOpt()System.Net.Sockets.Socketinlineprivate
GetMulticastOpt(SocketOptionName optionName)System.Net.Sockets.Socketinlineprivate
GetOrAllocateThreadPoolBoundHandle()System.Net.Sockets.Socketinlinepackage
GetOrAllocateThreadPoolBoundHandleSlow()System.Net.Sockets.Socketinlinepackage
GetOrCreateAcceptSocket(Socket acceptSocket, bool checkDisconnected, string propertyName, out SafeSocketHandle handle)System.Net.Sockets.Socketinlineprivate
GetRawSocketOption(int optionLevel, int optionName, Span< byte > optionValue)System.Net.Sockets.Socketinline
GetSocketErrorFromFaultedTask(Task t)System.Net.Sockets.Socketinlineprivatestatic
GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName)System.Net.Sockets.Socketinline
GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, byte[] optionValue)System.Net.Sockets.Socketinline
GetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionLength)System.Net.Sockets.Socketinline
GetTaskForSendReceive(bool pending, TaskSocketAsyncEventArgs< int > saea, bool fromNetworkStream, bool isReceive)System.Net.Sockets.Socketinlineprivate
HandleSystem.Net.Sockets.Socket
InternalSafeHandleSystem.Net.Sockets.Socketpackage
InternalSetBlocking(bool desired, out bool current)System.Net.Sockets.Socketinlineprivate
InternalSetBlocking(bool desired)System.Net.Sockets.Socketinlinepackage
InternalShutdown(SocketShutdown how)System.Net.Sockets.Socketinlinepackage
IOControl(int ioControlCode, byte[]? optionInValue, byte[]? optionOutValue)System.Net.Sockets.Socketinline
IOControl(IOControlCode ioControlCode, byte[]? optionInValue, byte[]? optionOutValue)System.Net.Sockets.Socketinline
IsBoundSystem.Net.Sockets.Socket
IsConnectionOrientedSystem.Net.Sockets.Socketprivate
IsDualModeSystem.Net.Sockets.Socketprivate
IsWildcardEndPoint(EndPoint endPoint)System.Net.Sockets.Socketinlineprivate
LingerStateSystem.Net.Sockets.Socket
Listen()System.Net.Sockets.Socketinline
Listen(int backlog)System.Net.Sockets.Socketinline
LoadSocketTypeFromHandle(SafeSocketHandle handle, out AddressFamily addressFamily, out SocketType socketType, out ProtocolType protocolType, out bool blocking, out bool isListening, out bool isSocket)System.Net.Sockets.Socketinlineprivate
LocalEndPointSystem.Net.Sockets.Socket
MulticastLoopbackSystem.Net.Sockets.Socket
NoDelaySystem.Net.Sockets.Socket
OpenFileHandle(string name)System.Net.Sockets.Socketinlineprivatestatic
OSSupportsIPv4System.Net.Sockets.Socketstatic
OSSupportsIPv6System.Net.Sockets.Socketstatic
OSSupportsUnixDomainSocketsSystem.Net.Sockets.Socketstatic
Poll(int microSeconds, SelectMode mode)System.Net.Sockets.Socketinline
ProtocolTypeSystem.Net.Sockets.Socket
Receive(byte[] buffer, int size, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Receive(byte[] buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Receive(byte[] buffer)System.Net.Sockets.Socketinline
Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Receive(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
Receive(Span< byte > buffer)System.Net.Sockets.Socketinline
Receive(Span< byte > buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Receive(Span< byte > buffer, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
Receive(IList< ArraySegment< byte > > buffers)System.Net.Sockets.Socketinline
Receive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Receive(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
ReceiveAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
ReceiveAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
ReceiveAsync(ArraySegment< byte > buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
ReceiveAsync(ArraySegment< byte > buffer, SocketFlags socketFlags, bool fromNetworkStream)System.Net.Sockets.Socketinlinepackage
ReceiveAsync(Memory< byte > buffer, SocketFlags socketFlags, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
ReceiveAsync(Memory< byte > buffer, SocketFlags socketFlags, bool fromNetworkStream, CancellationToken cancellationToken)System.Net.Sockets.Socketinlinepackage
ReceiveAsync(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags)System.Net.Sockets.Socketinline
ReceiveBufferSizeSystem.Net.Sockets.Socket
ReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFrom(byte[] buffer, int size, SocketFlags socketFlags, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFrom(byte[] buffer, SocketFlags socketFlags, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFrom(byte[] buffer, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFrom(Span< byte > buffer, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFrom(Span< byte > buffer, SocketFlags socketFlags, ref EndPoint remoteEP)System.Net.Sockets.Socketinline
ReceiveFromAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
ReceiveFromAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
ReceiveFromAsync(ArraySegment< byte > buffer, SocketFlags socketFlags, EndPoint remoteEndPoint)System.Net.Sockets.Socketinline
ReceiveFromAsync(Memory< byte > buffer, SocketFlags socketFlags, EndPoint remoteEndPoint, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
ReceiveMessageFrom(byte[] buffer, int offset, int size, ref SocketFlags socketFlags, ref EndPoint remoteEP, out IPPacketInformation ipPacketInformation)System.Net.Sockets.Socketinline
ReceiveMessageFrom(Span< byte > buffer, ref SocketFlags socketFlags, ref EndPoint remoteEP, out IPPacketInformation ipPacketInformation)System.Net.Sockets.Socketinline
ReceiveMessageFromAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
ReceiveMessageFromAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
ReceiveMessageFromAsync(ArraySegment< byte > buffer, SocketFlags socketFlags, EndPoint remoteEndPoint)System.Net.Sockets.Socketinline
ReceiveMessageFromAsync(Memory< byte > buffer, SocketFlags socketFlags, EndPoint remoteEndPoint, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
ReceiveTimeoutSystem.Net.Sockets.Socket
RemoteEndPointSystem.Net.Sockets.Socket
ReplaceHandleIfNecessaryAfterFailedConnect()System.Net.Sockets.Socketinlinepackage
ReturnSocketAsyncEventArgs(TaskSocketAsyncEventArgs< int > saea, bool isReceive)System.Net.Sockets.Socketinlineprivate
s_cachedAnyEndPointSystem.Net.Sockets.Socketprivatestatic
s_cachedAnyV6EndPointSystem.Net.Sockets.Socketprivatestatic
s_cachedMappedAnyV6EndPointSystem.Net.Sockets.Socketprivatestatic
s_IPAddressAnyMapToIPv6System.Net.Sockets.Socketprivatestatic
SafeHandleSystem.Net.Sockets.Socket
Select(IList? checkRead, IList? checkWrite, IList? checkError, int microSeconds)System.Net.Sockets.Socketinlinestatic
SelectFileDescriptor(IList socketList, Span< IntPtr > fileDescriptorSet, ref int refsAdded)System.Net.Sockets.Socketinlinepackagestatic
Send(byte[] buffer, int size, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Send(byte[] buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Send(byte[] buffer)System.Net.Sockets.Socketinline
Send(IList< ArraySegment< byte > > buffers)System.Net.Sockets.Socketinline
Send(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Send(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
Send(byte[] buffer, int offset, int size, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Send(byte[] buffer, int offset, int size, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
Send(ReadOnlySpan< byte > buffer)System.Net.Sockets.Socketinline
Send(ReadOnlySpan< byte > buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
Send(ReadOnlySpan< byte > buffer, SocketFlags socketFlags, out SocketError errorCode)System.Net.Sockets.Socketinline
SendAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
SendAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
SendAsync(ArraySegment< byte > buffer, SocketFlags socketFlags)System.Net.Sockets.Socketinline
SendAsync(ReadOnlyMemory< byte > buffer, SocketFlags socketFlags, CancellationToken cancellationToken)System.Net.Sockets.Socketinline
SendAsync(IList< ArraySegment< byte > > buffers, SocketFlags socketFlags)System.Net.Sockets.Socketinline
SendAsyncForNetworkStream(ReadOnlyMemory< byte > buffer, SocketFlags socketFlags, CancellationToken cancellationToken)System.Net.Sockets.Socketinlinepackage
SendBufferSizeSystem.Net.Sockets.Socket
SendFile(string? fileName)System.Net.Sockets.Socketinline
SendFile(string? fileName, byte[]? preBuffer, byte[]? postBuffer, TransmitFileOptions flags)System.Net.Sockets.Socketinline
SendFile(string? fileName, ReadOnlySpan< byte > preBuffer, ReadOnlySpan< byte > postBuffer, TransmitFileOptions flags)System.Net.Sockets.Socketinline
SendFileAsync(string? fileName, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
SendFileAsync(string? fileName, ReadOnlyMemory< byte > preBuffer, ReadOnlyMemory< byte > postBuffer, TransmitFileOptions flags, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
SendFileInternal(string fileName, ReadOnlySpan< byte > preBuffer, ReadOnlySpan< byte > postBuffer, TransmitFileOptions flags)System.Net.Sockets.Socketinlineprivate
SendPacketsAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
SendPacketsAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
SendTimeoutSystem.Net.Sockets.Socket
SendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendTo(byte[] buffer, int size, SocketFlags socketFlags, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendTo(byte[] buffer, SocketFlags socketFlags, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendTo(byte[] buffer, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendTo(ReadOnlySpan< byte > buffer, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendTo(ReadOnlySpan< byte > buffer, SocketFlags socketFlags, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendToAsync(SocketAsyncEventArgs e)System.Net.Sockets.Socketinline
SendToAsync(SocketAsyncEventArgs e, CancellationToken cancellationToken)System.Net.Sockets.Socketinlineprivate
SendToAsync(ArraySegment< byte > buffer, SocketFlags socketFlags, EndPoint remoteEP)System.Net.Sockets.Socketinline
SendToAsync(ReadOnlyMemory< byte > buffer, SocketFlags socketFlags, EndPoint remoteEP, CancellationToken cancellationToken=default(CancellationToken))System.Net.Sockets.Socketinline
Serialize(ref EndPoint remoteEP)System.Net.Sockets.Socketinlineprivate
SetIPProtectionLevel(IPProtectionLevel level)System.Net.Sockets.Socketinline
SetIPv6MulticastOption(SocketOptionName optionName, IPv6MulticastOption MR)System.Net.Sockets.Socketinlineprivate
SetLingerOption(LingerOption lref)System.Net.Sockets.Socketinlineprivate
SetMulticastOption(SocketOptionName optionName, MulticastOption MR)System.Net.Sockets.Socketinlineprivate
SetRawSocketOption(int optionLevel, int optionName, ReadOnlySpan< byte > optionValue)System.Net.Sockets.Socketinline
SetReceivingPacketInformation()System.Net.Sockets.Socketinlinepackage
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue)System.Net.Sockets.Socketinline
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, byte[] optionValue)System.Net.Sockets.Socketinline
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, bool optionValue)System.Net.Sockets.Socketinline
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, object optionValue)System.Net.Sockets.Socketinline
SetSocketOption(SocketOptionLevel optionLevel, SocketOptionName optionName, int optionValue, bool silent)System.Net.Sockets.Socketinlinepackage
SetToConnected()System.Net.Sockets.Socketinlinepackage
SetToDisconnected()System.Net.Sockets.Socketinlinepackage
Shutdown(SocketShutdown how)System.Net.Sockets.Socketinline
Socket(SocketType socketType, ProtocolType protocolType)System.Net.Sockets.Socketinline
Socket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)System.Net.Sockets.Socketinline
Socket(SafeSocketHandle handle)System.Net.Sockets.Socketinline
Socket(SafeSocketHandle handle, bool loadPropertiesFromHandle)System.Net.Sockets.Socketinlineprivate
Socket(SocketInformation socketInformation)System.Net.Sockets.Socketinline
SocketListDangerousReleaseRefs(IList socketList, ref int refsAdded)System.Net.Sockets.Socketinlinepackagestatic
SocketListToFileDescriptorSet(IList socketList, Span< IntPtr > fileDescriptorSet, ref int refsAdded)System.Net.Sockets.Socketinlinepackagestatic
SocketTypeSystem.Net.Sockets.Socket
SupportsIPv4System.Net.Sockets.Socketstatic
SupportsIPv6System.Net.Sockets.Socketstatic
ThrowIfDisposed()System.Net.Sockets.Socketinlineprivate
ThrowObjectDisposedException()System.Net.Sockets.Socketinlineprivate
TransmitPackets(SafeSocketHandle socketHandle, IntPtr packetArray, int elementCount, int sendSize, NativeOverlapped *overlapped, TransmitFileOptions flags)System.Net.Sockets.Socketinlinepackage
TtlSystem.Net.Sockets.Socket
UpdateAcceptSocket(Socket socket, EndPoint remoteEP)System.Net.Sockets.Socketinlinepackage
UpdateAcceptSocketErrorForDisposed(ref SocketError socketError)System.Net.Sockets.Socketinlineprivate
UpdateConnectSocketErrorForDisposed(ref SocketError socketError)System.Net.Sockets.Socketinlineprivate
UpdateLocalEndPointOnConnect()System.Net.Sockets.Socketinlineprivate
UpdateReceiveSocketErrorForDisposed(ref SocketError socketError, int bytesTransferred)System.Net.Sockets.Socketinlineprivate
UpdateSendSocketErrorForDisposed(ref SocketError socketError)System.Net.Sockets.Socketinlineprivate
UpdateStatusAfterSocketError(SocketException socketException)System.Net.Sockets.Socketinlinepackage
UpdateStatusAfterSocketError(SocketError errorCode)System.Net.Sockets.Socketinlinepackage
UpdateStatusAfterSocketErrorAndThrowException(SocketError error, [CallerMemberName] string callerName=null)System.Net.Sockets.Socketinlineprivate
UseOnlyOverlappedIOSystem.Net.Sockets.Socket
ValidateBlockingMode()System.Net.Sockets.Socketinlineprivate
ValidateBuffer(ArraySegment< byte > buffer)System.Net.Sockets.Socketinlineprivatestatic
ValidateBufferArguments(byte[] buffer, int offset, int size)System.Net.Sockets.Socketinlineprivatestatic
ValidateBuffersList(IList< ArraySegment< byte > > buffers)System.Net.Sockets.Socketinlineprivatestatic
ValidateHandle(SafeSocketHandle handle)System.Net.Sockets.Socketinlineprivatestatic
ValidateReceiveFromEndpointAndState(EndPoint remoteEndPoint, string remoteEndPointArgumentName)System.Net.Sockets.Socketinlineprivate
WildcardBindForConnectIfNecessary(AddressFamily addressFamily)System.Net.Sockets.Socketinlineprivate
WSARecvMsg(SafeSocketHandle socketHandle, IntPtr msg, out int bytesTransferred, NativeOverlapped *overlapped, IntPtr completionRoutine)System.Net.Sockets.Socketinlinepackage
WSARecvMsgBlocking(SafeSocketHandle socketHandle, IntPtr msg, out int bytesTransferred)System.Net.Sockets.Socketinlinepackage
~Socket()System.Net.Sockets.Socketinlineprivate