Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2143 of file Socket.cs.
References System.Net.NetEventSource.Info(), System.Net.NetEventSource.Log, System.Net.Sockets.Socket.SetSocketOption(), and System.Net.Sockets.Socket.ThrowIfDisposed().
Referenced by System.Net.Sockets.UdpClient.CheckForBroadcast(), System.Net.Sockets.UdpClient.DropMulticastGroup(), System.Net.Sockets.UdpClient.DropMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.Socket.SetReceivingPacketInformation(), System.Net.Sockets.Socket.SetSocketOption(), System.Net.Sockets.Socket.SetSocketOption(), and System.Net.Sockets.NetworkStream.SetSocketTimeoutOption().