Terraria v1.4.4.9
Terraria source code documentation
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◆ Receive() [10/11]

int System.Net.Sockets.Socket.Receive ( Span< byte > buffer,
SocketFlags socketFlags )
inline

Definition at line 1786 of file Socket.cs.

1787 {
1788 SocketError errorCode;
1789 int result = Receive(buffer, socketFlags, out errorCode);
1790 if (errorCode != 0)
1791 {
1792 throw new SocketException((int)errorCode);
1793 }
1794 return result;
1795 }

References System.buffer, and System.Net.Sockets.Receive.