Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 3032 of file Socket.cs.
References System.Net.Sockets.Socket._addressFamily, System.Net.Sockets.Socket._handle, System.Net.EndPoint.AddressFamily, System.cancellationToken, System.Net.Sockets.Socket.CanTryAddressFamily(), System.Net.Sockets.SocketPal.CheckDualModeReceiveSupport(), System.Net.Sockets.SocketAsyncEventArgs.Complete(), System.Net.Sockets.SocketAsyncEventArgs.DoOperationReceiveFrom(), System.SR.Format(), System.SR.InvalidNullArgument, System.SR.net_InvalidEndPointAddressFamily, System.Net.Sockets.SocketAsyncEventArgs.RemoteEndPoint, System.Net.Sockets.Socket.Serialize(), System.Net.Sockets.SocketAsyncEventArgs.StartOperationCommon(), and System.Net.Sockets.Socket.ThrowIfDisposed().