Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 3726 of file Socket.cs.
References System.Net.Sockets.Socket.UpdateStatusAfterSocketError().
Referenced by System.Net.Sockets.Socket.CheckErrorAndUpdateStatus(), System.Net.Sockets.SocketAsyncEventArgs.DnsConnectAsync(), System.Net.Sockets.Socket.DoConnect(), System.Net.Sockets.SocketAsyncEventArgs.FinishOperationSyncSuccess(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.ReceiveFrom(), System.Net.Sockets.Socket.ReceiveFrom(), System.Net.Sockets.Socket.Send(), System.Net.Sockets.Socket.Send(), System.Net.Sockets.Socket.Send(), System.Net.Sockets.Socket.UpdateStatusAfterSocketError(), and System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException().