Terraria
v1.4.4.9
Terraria source code documentation
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◆
Receive()
[1/11]
int System.Net.Sockets.Socket.Receive
(
byte[]
buffer
)
inline
Definition at line
1730
of file
Socket.cs
.
1731
{
1732
return
Receive
(
buffer
, 0, (
buffer
!=
null
) ?
buffer
.Length : 0, SocketFlags.
None
);
1733
}
System.Net.Sockets.SocketAsyncOperation.Receive
@ Receive
System.Net.Sockets.SocketAsyncOperation.None
@ None
System.ExceptionArgument.buffer
@ buffer
References
System.buffer
, and
System.Net.Sockets.Receive
.
System
Net
Sockets
Socket
Generated by
1.10.0