Terraria v1.4.4.9
Terraria source code documentation
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◆ Receive() [2/11]

int System.Net.Sockets.Socket.Receive ( byte[] buffer,
int offset,
int size,
SocketFlags socketFlags )
inline

Definition at line 1735 of file Socket.cs.

1736 {
1737 SocketError errorCode;
1738 int result = Receive(buffer, offset, size, socketFlags, out errorCode);
1739 if (errorCode != 0)
1740 {
1741 throw new SocketException((int)errorCode);
1742 }
1743 return result;
1744 }

References System.buffer, System.offset, and System.Net.Sockets.Receive.