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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Microsoft.Xna.Framework.Graphics.DepthStencilState:
Collaboration diagram for Microsoft.Xna.Framework.Graphics.DepthStencilState:Public Member Functions | |
| DepthStencilState () | |
| void | Dispose () |
| override string | ToString () |
Static Public Attributes | |
| static readonly DepthStencilState | Default |
| static readonly DepthStencilState | DepthRead |
| static readonly DepthStencilState | None |
Package Functions | |
| void | BindToGraphicsDevice (GraphicsDevice device) |
| void | ThrowIfBound () |
| DepthStencilState | Clone () |
| virtual void | GraphicsDeviceResetting () |
Properties | |
| bool | DepthBufferEnable [get, set] |
| bool | DepthBufferWriteEnable [get, set] |
| StencilOperation | CounterClockwiseStencilDepthBufferFail [get, set] |
| StencilOperation | CounterClockwiseStencilFail [get, set] |
| CompareFunction | CounterClockwiseStencilFunction [get, set] |
| StencilOperation | CounterClockwiseStencilPass [get, set] |
| CompareFunction | DepthBufferFunction [get, set] |
| int | ReferenceStencil [get, set] |
| StencilOperation | StencilDepthBufferFail [get, set] |
| bool | StencilEnable [get, set] |
| StencilOperation | StencilFail [get, set] |
| CompareFunction | StencilFunction [get, set] |
| int | StencilMask [get, set] |
| StencilOperation | StencilPass [get, set] |
| int | StencilWriteMask [get, set] |
| bool | TwoSidedStencilMode [get, set] |
| EventHandler< EventArgs > | Disposing [set] |
| GraphicsDevice | GraphicsDevice [get, set] |
| string | Name [get, set] |
| object | Tag [get, set] |
Private Member Functions | |
| DepthStencilState (string name, bool depthBufferEnable, bool depthBufferWriteEnable) | |
| DepthStencilState (DepthStencilState cloneSource) | |
Static Private Member Functions | |
| static | DepthStencilState () |
Definition at line 9 of file DepthStencilState.cs.