terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
DepthStencilState () | |
void | Dispose () |
override string | ToString () |
Static Public Attributes | |
static readonly DepthStencilState | Default |
static readonly DepthStencilState | DepthRead |
static readonly DepthStencilState | None |
Package Functions | |
void | BindToGraphicsDevice (GraphicsDevice device) |
void | ThrowIfBound () |
DepthStencilState | Clone () |
virtual void | GraphicsDeviceResetting () |
Properties | |
bool | DepthBufferEnable [get, set] |
bool | DepthBufferWriteEnable [get, set] |
StencilOperation | CounterClockwiseStencilDepthBufferFail [get, set] |
StencilOperation | CounterClockwiseStencilFail [get, set] |
CompareFunction | CounterClockwiseStencilFunction [get, set] |
StencilOperation | CounterClockwiseStencilPass [get, set] |
CompareFunction | DepthBufferFunction [get, set] |
int | ReferenceStencil [get, set] |
StencilOperation | StencilDepthBufferFail [get, set] |
bool | StencilEnable [get, set] |
StencilOperation | StencilFail [get, set] |
CompareFunction | StencilFunction [get, set] |
int | StencilMask [get, set] |
StencilOperation | StencilPass [get, set] |
int | StencilWriteMask [get, set] |
bool | TwoSidedStencilMode [get, set] |
EventHandler< EventArgs > | Disposing [set] |
GraphicsDevice | GraphicsDevice [get, set] |
string | Name [get, set] |
object | Tag [get, set] |
Private Member Functions | |
DepthStencilState (string name, bool depthBufferEnable, bool depthBufferWriteEnable) | |
DepthStencilState (DepthStencilState cloneSource) | |
Static Private Member Functions | |
static | DepthStencilState () |
Definition at line 9 of file DepthStencilState.cs.