terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework Namespace Reference

Namespaces

namespace  Audio
 
namespace  Content
 
namespace  Graphics
 
namespace  Input
 

Classes

class  DrawableGameComponent
 
class  Game
 
class  GameComponent
 
class  GameComponentCollection
 
class  GameComponentCollectionEventArgs
 
class  GameServiceContainer
 
class  GameTime
 
class  GameWindow
 
class  GraphicsDeviceManager
 
interface  IDrawable
 
interface  IGameComponent
 
interface  IUpdateable
 
class  MathHelper
 
struct  Matrix
 
struct  Plane
 
struct  Point
 
struct  Quaternion
 
struct  Rectangle
 
class  TitleContainer
 
class  UnityGameWindow
 
struct  Vector2
 
struct  Vector3
 
struct  Vector4
 

Enumerations

enum  BatteryChargeStatus {
  Charging = 8 , Critical = 4 , High = 1 , Low = 2 ,
  NoSystemBattery = 128 , Unknown = 255
}
 
enum  ContainmentType { Disjoint , Contains , Intersects }
 
enum  CurveContinuity { Smooth , Step }
 
enum  CurveLoopType {
  Constant , Cycle , CycleOffset , Oscillate ,
  Linear
}
 
enum  CurveTangent { Flat , Linear , Smooth }
 
enum  DisplayOrientation { Default , LandscapeLeft , LandscapeRight , Portrait }
 
enum  PlaneIntersectionType { Front , Back , Intersecting }
 
enum  PlayerIndex { One , Two , Three , Four }
 
enum  PowerLineStatus { Offline , Online , Unknown }
 
enum  TargetPlatform { Unknown , Windows , Xbox360 , Zune }