terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Graphics Namespace Reference

Namespaces

namespace  PackedVector
 

Classes

class  BlendState
 
class  Clipper
 
struct  Color
 
class  DepthStencilState
 
class  DisplayMode
 
class  DisplayModeCollection
 
class  Effect
 
class  EffectParameter
 
class  EffectParameterCollection
 
class  EffectPass
 
class  EffectPassCollection
 
class  EffectTechnique
 
class  EffectTechniqueCollection
 
class  GeometryBuffer
 
class  GeometryBufferInstance
 
class  GeometryBufferInstanceList
 
class  GraphicsAdapter
 
class  GraphicsCapabilities
 
class  GraphicsDevice
 
class  GraphicsExtensions
 
class  GraphicsResource
 
interface  IGraphicsDeviceService
 
interface  IRenderTarget
 
class  MaterialBuffer
 
class  MonoGameGLException
 
class  NoSuitableGraphicsDeviceException
 
class  PixelShader
 
class  PresentationEventArgs
 
class  PresentationParameters
 
class  RasterizerState
 
class  RenderTarget2D
 
struct  RenderTargetBinding
 
class  ResourceCreatedEventArgs
 
class  ResourceDestroyedEventArgs
 
class  SamplerState
 
class  SamplerStateCollection
 
class  ScreenShader
 
class  SpriteBatch
 
class  SpriteBatcher
 
class  SpriteBatchItem
 
class  SpriteBatchItemList
 
class  SpriteEffect
 
class  SpriteFont
 
class  TargetBlendState
 
class  Texture
 
class  Texture2D
 
class  TileShader
 
struct  Viewport
 

Enumerations

enum  Blend {
  One , Zero , SourceColor , InverseSourceColor ,
  SourceAlpha , InverseSourceAlpha , DestinationColor , InverseDestinationColor ,
  DestinationAlpha , InverseDestinationAlpha , BlendFactor , InverseBlendFactor ,
  SourceAlphaSaturation
}
 
enum  BlendFunction {
  Add , Subtract , ReverseSubtract , Min ,
  Max
}
 
enum  ClearOptions { Target = 1 , DepthBuffer = 2 , Stencil = 4 }
 
enum  ColorWriteChannels {
  None = 0 , Red = 1 , Green = 2 , Blue = 4 ,
  Alpha = 8 , All = 15
}
 
enum  CompareFunction {
  Always , Never , Less , LessEqual ,
  Equal , GreaterEqual , Greater , NotEqual
}
 
enum  CubeMapFace {
  PositiveX , NegativeX , PositiveY , NegativeY ,
  PositiveZ , NegativeZ
}
 
enum  CullMode { None , CullClockwiseFace , CullCounterClockwiseFace }
 
enum  DepthFormat { None , Depth16 , Depth24 , Depth24Stencil8 }
 
enum  FillMode { Solid , WireFrame }
 
enum  GraphicsDeviceStatus { Normal , Lost , NotReset }
 
enum  GraphicsProfile { Reach , HiDef }
 
enum  PresentInterval { Default , One , Two , Immediate }
 
enum  RenderTargetUsage { DiscardContents , PreserveContents , PlatformContents }
 
enum  SpriteEffects { None = 0 , FlipHorizontally = 1 , FlipVertically = 2 }
 
enum  SpriteSortMode { Deferred , Immediate }
 
enum  StencilOperation {
  Keep , Zero , Replace , Increment ,
  Decrement , IncrementSaturation , DecrementSaturation , Invert
}
 
enum  SurfaceFormat {
  Color , Bgr565 , Bgra5551 , Bgra4444 ,
  Dxt1 , Dxt3 , Dxt5 , NormalizedByte2 ,
  NormalizedByte4 , Rgba1010102 , Rg32 , Rgba64 ,
  Alpha8 , Single , Vector2 , Vector4 ,
  HalfSingle , HalfVector2 , HalfVector4 , HdrBlendable ,
  Bgr32 , Bgra32 , ColorSRgb = 30 , Bgr32SRgb ,
  Bgra32SRgb , Dxt1SRgb , Dxt3SRgb , Dxt5SRgb ,
  RgbPvrtc2Bpp = 50 , RgbPvrtc4Bpp , RgbaPvrtc2Bpp , RgbaPvrtc4Bpp ,
  RgbEtc1 = 60 , Dxt1a = 70 , RgbaAtcExplicitAlpha = 80 , RgbaAtcInterpolatedAlpha
}
 
enum  TextureAddressMode { Wrap , Clamp , Mirror , Border }
 
enum  TextureFilter {
  Linear , Point , Anisotropic , LinearMipPoint ,
  PointMipLinear , MinLinearMagPointMipLinear , MinLinearMagPointMipPoint , MinPointMagLinearMipLinear ,
  MinPointMagLinearMipPoint
}
 
enum  TextureFilterMode { Default , Comparison }