|
enum | Blend {
One
, Zero
, SourceColor
, InverseSourceColor
,
SourceAlpha
, InverseSourceAlpha
, DestinationColor
, InverseDestinationColor
,
DestinationAlpha
, InverseDestinationAlpha
, BlendFactor
, InverseBlendFactor
,
SourceAlphaSaturation
} |
|
enum | BlendFunction {
Add
, Subtract
, ReverseSubtract
, Min
,
Max
} |
|
enum | ClearOptions { Target = 1
, DepthBuffer = 2
, Stencil = 4
} |
|
enum | ColorWriteChannels {
None = 0
, Red = 1
, Green = 2
, Blue = 4
,
Alpha = 8
, All = 15
} |
|
enum | CompareFunction {
Always
, Never
, Less
, LessEqual
,
Equal
, GreaterEqual
, Greater
, NotEqual
} |
|
enum | CubeMapFace {
PositiveX
, NegativeX
, PositiveY
, NegativeY
,
PositiveZ
, NegativeZ
} |
|
enum | CullMode { None
, CullClockwiseFace
, CullCounterClockwiseFace
} |
|
enum | DepthFormat { None
, Depth16
, Depth24
, Depth24Stencil8
} |
|
enum | FillMode { Solid
, WireFrame
} |
|
enum | GraphicsDeviceStatus { Normal
, Lost
, NotReset
} |
|
enum | GraphicsProfile { Reach
, HiDef
} |
|
enum | PresentInterval { Default
, One
, Two
, Immediate
} |
|
enum | RenderTargetUsage { DiscardContents
, PreserveContents
, PlatformContents
} |
|
enum | SpriteEffects { None = 0
, FlipHorizontally = 1
, FlipVertically = 2
} |
|
enum | SpriteSortMode { Deferred
, Immediate
} |
|
enum | StencilOperation {
Keep
, Zero
, Replace
, Increment
,
Decrement
, IncrementSaturation
, DecrementSaturation
, Invert
} |
|
enum | SurfaceFormat {
Color
, Bgr565
, Bgra5551
, Bgra4444
,
Dxt1
, Dxt3
, Dxt5
, NormalizedByte2
,
NormalizedByte4
, Rgba1010102
, Rg32
, Rgba64
,
Alpha8
, Single
, Vector2
, Vector4
,
HalfSingle
, HalfVector2
, HalfVector4
, HdrBlendable
,
Bgr32
, Bgra32
, ColorSRgb = 30
, Bgr32SRgb
,
Bgra32SRgb
, Dxt1SRgb
, Dxt3SRgb
, Dxt5SRgb
,
RgbPvrtc2Bpp = 50
, RgbPvrtc4Bpp
, RgbaPvrtc2Bpp
, RgbaPvrtc4Bpp
,
RgbEtc1 = 60
, Dxt1a = 70
, RgbaAtcExplicitAlpha = 80
, RgbaAtcInterpolatedAlpha
} |
|
enum | TextureAddressMode { Wrap
, Clamp
, Mirror
, Border
} |
|
enum | TextureFilter {
Linear
, Point
, Anisotropic
, LinearMipPoint
,
PointMipLinear
, MinLinearMagPointMipLinear
, MinLinearMagPointMipPoint
, MinPointMagLinearMipLinear
,
MinPointMagLinearMipPoint
} |
|
enum | TextureFilterMode { Default
, Comparison
} |
|