Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 53699 of file Main.cs.
References Microsoft.Xna.Framework.Graphics.BlendState.AlphaBlend, Microsoft.Xna.Framework.Graphics.SamplerState.AnisotropicClamp, Terraria.Main.ApplyColorOfTheSkiesToTiles(), Terraria.Graphics.Capture.CaptureSettings.Area, System.array, Terraria.Graphics.Capture.CaptureBiome.BackgroundIndex, Terraria.Main.bgAlphaFarBackLayer, Terraria.Main.bgAlphaFrontLayer, Terraria.Graphics.Capture.CaptureSettings.Biome, Microsoft.Xna.Framework.Color.Black, Terraria.GameContent.TextureAssets.BlackTile, Terraria.Main.bloodMoon, Terraria.Main.CacheNPCDraws(), Terraria.Main.CacheProjDraws(), Terraria.Graphics.Capture.CaptureSettings.CaptureBackground, Terraria.Graphics.Capture.CaptureSettings.CaptureEntities, Terraria.Graphics.Capture.CaptureSettings.CaptureMech, Microsoft.Xna.Framework.MathHelper.Clamp(), Terraria.Main.cloud, Terraria.Main.cloudAlpha, Terraria.Main.ColorOfSurfaceBackgroundsBase, Terraria.Main.ColorOfSurfaceBackgroundsModified, Terraria.Main.ColorOfTheSkies, Microsoft.Xna.Framework.Matrix.CreateScale(), Microsoft.Xna.Framework.Graphics.RasterizerState.CullCounterClockwise, Microsoft.Xna.Framework.Graphics.RasterizerState.CullNone, Microsoft.Xna.Framework.Graphics.DepthStencilState.Default, Terraria.Main.DefaultSamplerState, Terraria.WaterfallManager.Draw(), Terraria.Main.drawBackGore, Terraria.Main.DrawBackground(), Terraria.Main.DrawBlack(), Terraria.Main.DrawCachedNPCs(), Terraria.Main.DrawCachedProjs(), Terraria.Main.DrawCacheFirstFractals, Terraria.Main.DrawCacheNPCProjectiles, Terraria.Main.DrawCacheNPCsBehindNonSolidTiles, Terraria.Main.DrawCacheNPCsMoonMoon, Terraria.Main.DrawCacheNPCsOverPlayers, Terraria.Main.DrawCacheProjsBehindNPCs, Terraria.Main.DrawCacheProjsBehindNPCsAndTiles, Terraria.Main.DrawCacheProjsBehindProjectiles, Terraria.Main.DrawCacheProjsOverPlayers, Terraria.Main.DrawCacheProjsOverWiresUI, Terraria.Main.DrawDust(), Terraria.GameContent.Events.MoonlordDeathDrama.DrawExplosions(), Terraria.Main.DrawGore(), Terraria.Main.DrawGoreBehind(), Terraria.Main.DrawItems(), Terraria.Main.DrawLiquid(), Terraria.Main.DrawNPCs(), Terraria.GameContent.Events.MoonlordDeathDrama.DrawPieces(), Terraria.Main.DrawPlayers_AfterProjectiles(), Terraria.Main.DrawPlayers_BehindNPCs(), Terraria.Main.DrawProjectiles(), Terraria.Main.DrawRain(), Terraria.Main.DrawSimpleSurfaceBackground(), Terraria.Main.DrawStarsInBackground(), Terraria.Main.DrawSunAndMoon(), Terraria.Main.DrawSuperSpecialProjectiles(), Terraria.Main.DrawSurfaceBG(), Terraria.Main.DrawTileEntities(), Terraria.Main.DrawTiles(), Terraria.Main.drawToScreen, Terraria.Main.DrawUnderworldBackground(), Terraria.Main.DrawWalls(), Terraria.Main.DrawWires(), Terraria.Main.DrawWoF(), Terraria.Main.dust, Terraria.WaterfallManager.FindWaterfalls(), Terraria.Main.gameMenu, Terraria.Main.GameViewMatrix, Terraria.Main.GraveyardVisualIntensity, Terraria.SceneMetrics.HallowTileMax, Microsoft.Xna.Framework.Rectangle.Height, Terraria.SceneMetrics.HolyTileCount, System.Text.RegularExpressions.i, System.info, Terraria.Lighting.Initialize(), Terraria.GameContent.Liquid.LiquidRenderer.Instance, Terraria.GameContent.Events.LanternNight.LanternsUp, Terraria.Lighting.LightTiles(), Terraria.Main.liquidAlpha, Terraria.GameContent.TextureAssets.MagicPixel, Terraria.Main.mapEnabled, Terraria.Main.mapFullscreen, System.Math.Max(), Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, System.Math.Min(), Terraria.Main.netMode, Terraria.Main.numClouds, Terraria.Main.offScreenRange, Terraria.GameContent.Drawing.TileDrawing.PreDrawTiles(), Terraria.Main.Rasterizer, Terraria.Main.renderCount, Terraria.Main.scAdj, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, Terraria.WorldGen.SectionTileFrameWithCheck(), Terraria.Main.SetBackColor(), Terraria.GameInput.PlayerInput.SetDesiredZoomContext(), Terraria.GameInput.PlayerInput.SetZoom_Unscaled(), Terraria.Main.shimmerAlpha, Terraria.GameContent.Drawing.TileDrawing.SpecificHacksForCapture(), Terraria.Main.spriteBatch, Terraria.Main.tileBatch, Terraria.Main.TilesRenderer, Terraria.Main.Transform, System.type, Terraria.Graphics.Camera.UnscaledSize, Terraria.Main.UpdateBGVisibility_BackLayer(), Terraria.Main.UpdateBGVisibility_FrontLayer(), Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Graphics.Vector3, Terraria.Main.waterfallManager, Terraria.Main.waterStyle, Microsoft.Xna.Framework.Rectangle.Width, Terraria.Main.worldSurface, Microsoft.Xna.Framework.Rectangle.X, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Rectangle.Y, Microsoft.Xna.Framework.Vector2.Y, and Microsoft.Xna.Framework.Vector2.Zero.