Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 227 of file Main.cs.
Referenced by Terraria.GameContent.Shaders.WaterShaderData.Apply(), Terraria.Graphics.Shaders.ScreenShaderData.Apply(), Terraria.GameContent.ObjectInteractions.AHoverInteractionChecker.AttemptInteraction(), Terraria.Main.ClampScreenPositionToWorld(), Terraria.Main.DoDraw(), Terraria.GameContent.UI.LegacyMultiplayerClosePlayersOverlay.Draw(), Terraria.UI.GameInterfaceLayer.Draw(), Terraria.IngameOptions.Draw(), Terraria.Main.DrawCapture(), Terraria.Main.DrawInterface_1_1_DrawEmoteBubblesInWorld(), Terraria.Main.DrawInterface_1_2_DrawEntityMarkersInWorld(), Terraria.Main.DrawInterface_GolfBallIndicator(), Terraria.Main.DrawInterface_Resources_Breath(), Terraria.Main.DrawInterface_Resources_GolfPower(), Terraria.Main.DrawMap(), Terraria.Main.DrawNPCChatBubble(), Terraria.Graphics.Effects.FilterManager.EndCapture(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.GetDistance(), Terraria.GameInput.SmartSelectGamepadPointer.GetPointerPosition(), Terraria.GameInput.PlayerInput.HandleDpadSnap(), Terraria.Player.ItemCheck_PlayInstruments(), Terraria.Player.ItemCheck_Shoot(), Terraria.Main.LoadContent(), Terraria.GameInput.PlayerInput.SetZoom_Context(), Terraria.GameInput.PlayerInput.SetZoom_MouseInWorld(), Terraria.GameInput.PlayerInput.SetZoom_Test(), Terraria.Utils.ToScreenPosition(), Terraria.Main.TryInteractingWithMoneyTrough(), Terraria.Main.TryInteractingWithVoidLens(), and Terraria.Graphics.Light.LegacyLighting.TryUpdatingMapWithLight().