383 IDirect3DDevice9* pComPtr2 = device.
pComPtr;
384 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)7,
cachedDepthBufferEnable ? 1u : 0u);
385 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)14,
cachedDepthBufferWriteEnable ? 1u : 0u);
386 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)23, (uint)
d3dDepthBufferFunction);
387 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)52,
cachedStencilEnable ? 1u : 0u);
390 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)56, (uint)
d3dStencilFunction);
391 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)55, (uint)
d3dStencilPass);
392 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)53, (uint)
d3dStencilFail);
393 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)54, (uint)
d3dStencilDepthBufferFail);
394 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)185,
cachedTwoSidedStencilMode ? 1u : 0u);
397 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)189, (uint)
d3dCounterClockwiseStencilFunction);
398 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)188, (uint)
d3dCounterClockwiseStencilPass);
399 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)186, (uint)
d3dCounterClockwiseStencilFail);
402 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)58, (uint)
cachedStencilMask);
403 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)59, (uint)
cachedStencilWriteMask);
404 ((delegate* unmanaged[Stdcall, Stdcall]<
IntPtr, _D3DRENDERSTATETYPE, uint,
int>)(
int)(*(uint*)(*(
int*)pComPtr2 + 228)))((nint)pComPtr2, (_D3DRENDERSTATETYPE)57, (uint)
cachedReferenceStencil);