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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| SamplerState () | |
| override string | ToString () |
| virtual void | Dispose () |
Static Public Attributes | |
| static readonly SamplerState | PointWrap = new SamplerState(TextureFilter.Point, TextureAddressMode.Wrap, "SamplerState.PointWrap") |
| static readonly SamplerState | PointClamp = new SamplerState(TextureFilter.Point, TextureAddressMode.Clamp, "SamplerState.PointClamp") |
| static readonly SamplerState | LinearWrap = new SamplerState(TextureFilter.Linear, TextureAddressMode.Wrap, "SamplerState.LinearWrap") |
| static readonly SamplerState | LinearClamp = new SamplerState(TextureFilter.Linear, TextureAddressMode.Clamp, "SamplerState.LinearClamp") |
| static readonly SamplerState | AnisotropicWrap = new SamplerState(TextureFilter.Anisotropic, TextureAddressMode.Wrap, "SamplerState.AnisotropicWrap") |
| static readonly SamplerState | AnisotropicClamp = new SamplerState(TextureFilter.Anisotropic, TextureAddressMode.Clamp, "SamplerState.AnisotropicClamp") |
Protected Member Functions | |
| override void | Dispose ([MarshalAs(UnmanagedType.U1)] bool P_0) |
| void | raise_Disposing (object value0, EventArgs value1) |
Protected Attributes | |
| GraphicsDevice | _parent |
Package Functions | |
| unsafe void | Apply (GraphicsDevice device, int samplerIndex) |
| void | ThrowIfBound () |
Package Attributes | |
| TextureFilter | cachedFilter |
| TextureAddressMode | cachedAddressU |
| TextureAddressMode | cachedAddressV |
| TextureAddressMode | cachedAddressW |
| int | cachedMaxAnisotropy |
| int | cachedMaxMipLevel |
| float | cachedMipMapLevelOfDetailBias |
| bool | isBound |
| _D3DTEXTUREFILTERTYPE | minFilter |
| _D3DTEXTUREFILTERTYPE | magFilter |
| _D3DTEXTUREFILTERTYPE | mipFilter |
| _D3DTEXTUREADDRESS | d3dAddressU |
| _D3DTEXTUREADDRESS | d3dAddressV |
| _D3DTEXTUREADDRESS | d3dAddressW |
| uint | filterMinFlag |
| uint | filterMagFlag |
| uint | filterMipFlag |
| uint | nonClampAddressUFlag |
| uint | nonClampAddressVFlag |
| ulong | _internalHandle |
| bool | isDisposed |
Properties | |
| float | MipMapLevelOfDetailBias [get, set] |
| int | MaxMipLevel [get, set] |
| int | MaxAnisotropy [get, set] |
| TextureAddressMode | AddressW [get, set] |
| TextureAddressMode | AddressV [get, set] |
| TextureAddressMode | AddressU [get, set] |
| TextureFilter | Filter [get, set] |
| bool | IsDisposed [get] |
| object | Tag [get, set] |
| string | Name [get, set] |
| GraphicsDevice | GraphicsDevice [get] |
| EventHandler< EventArgs > | Disposing |
Private Member Functions | |
| void | SetDefaults () |
| SamplerState (TextureFilter filter, TextureAddressMode address, string name) | |
| void | _007ESamplerState () |
| void | _0021GraphicsResource () |
| void | _007EGraphicsResource () |
Private Attributes | |
| string | _localName |
| object | _localTag |
| EventHandler< EventArgs > | _003Cbacking_store_003EDisposing |
Definition at line 8 of file SamplerState.cs.