Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
SamplerState () | |
override string | ToString () |
virtual void | Dispose () |
Static Public Attributes | |
static readonly SamplerState | PointWrap = new SamplerState(TextureFilter.Point, TextureAddressMode.Wrap, "SamplerState.PointWrap") |
static readonly SamplerState | PointClamp = new SamplerState(TextureFilter.Point, TextureAddressMode.Clamp, "SamplerState.PointClamp") |
static readonly SamplerState | LinearWrap = new SamplerState(TextureFilter.Linear, TextureAddressMode.Wrap, "SamplerState.LinearWrap") |
static readonly SamplerState | LinearClamp = new SamplerState(TextureFilter.Linear, TextureAddressMode.Clamp, "SamplerState.LinearClamp") |
static readonly SamplerState | AnisotropicWrap = new SamplerState(TextureFilter.Anisotropic, TextureAddressMode.Wrap, "SamplerState.AnisotropicWrap") |
static readonly SamplerState | AnisotropicClamp = new SamplerState(TextureFilter.Anisotropic, TextureAddressMode.Clamp, "SamplerState.AnisotropicClamp") |
Protected Member Functions | |
override void | Dispose ([MarshalAs(UnmanagedType.U1)] bool P_0) |
void | raise_Disposing (object value0, EventArgs value1) |
Protected Attributes | |
GraphicsDevice | _parent |
Package Functions | |
unsafe void | Apply (GraphicsDevice device, int samplerIndex) |
void | ThrowIfBound () |
Package Attributes | |
TextureFilter | cachedFilter |
TextureAddressMode | cachedAddressU |
TextureAddressMode | cachedAddressV |
TextureAddressMode | cachedAddressW |
int | cachedMaxAnisotropy |
int | cachedMaxMipLevel |
float | cachedMipMapLevelOfDetailBias |
bool | isBound |
_D3DTEXTUREFILTERTYPE | minFilter |
_D3DTEXTUREFILTERTYPE | magFilter |
_D3DTEXTUREFILTERTYPE | mipFilter |
_D3DTEXTUREADDRESS | d3dAddressU |
_D3DTEXTUREADDRESS | d3dAddressV |
_D3DTEXTUREADDRESS | d3dAddressW |
uint | filterMinFlag |
uint | filterMagFlag |
uint | filterMipFlag |
uint | nonClampAddressUFlag |
uint | nonClampAddressVFlag |
ulong | _internalHandle |
bool | isDisposed |
Properties | |
float | MipMapLevelOfDetailBias [get, set] |
int | MaxMipLevel [get, set] |
int | MaxAnisotropy [get, set] |
TextureAddressMode | AddressW [get, set] |
TextureAddressMode | AddressV [get, set] |
TextureAddressMode | AddressU [get, set] |
TextureFilter | Filter [get, set] |
bool | IsDisposed [get] |
object | Tag [get, set] |
string | Name [get, set] |
GraphicsDevice | GraphicsDevice [get] |
EventHandler< EventArgs > | Disposing |
Private Member Functions | |
void | SetDefaults () |
SamplerState (TextureFilter filter, TextureAddressMode address, string name) | |
void | _007ESamplerState () |
void | _0021GraphicsResource () |
void | _007EGraphicsResource () |
Private Attributes | |
string | _localName |
object | _localTag |
EventHandler< EventArgs > | _003Cbacking_store_003EDisposing |
Definition at line 8 of file SamplerState.cs.