Terraria v1.4.4.9
Terraria source code documentation
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int Microsoft.Xna.Framework.Rectangle.Height |
Definition at line 23 of file Rectangle.cs.
Referenced by Terraria.GameContent.UI.Elements.EmoteButton.EmoteButton(), Microsoft.Xna.Framework.Rectangle.Rectangle(), Terraria.GameContent.UI.Elements.UIImageFramed.UIImageFramed(), Microsoft.Xna.Framework.Graphics.Viewport.Viewport(), Terraria.GameContent.Bestiary.UnlockableNPCEntryIcon.AdjustSpecialSpawnRulesForVisuals(), Terraria.NPC.AI_026_Unicorns(), Terraria.Projectile.AI_075(), Terraria.Projectile.AI_158_GetHomeLocation(), Terraria.Projectile.AI_164_GetHomeLocation(), Terraria.GameContent.Animations.Actions.NPCs.DoBunnyRestAnimation.ApplyTo(), Terraria.DataStructures.PlayerDrawHeadSet.BoringSetup(), Terraria.DataStructures.PlayerDrawSet.BoringSetup(), Terraria.TileObject.CanPlace(), Terraria.Projectile.Colliding(), Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Rectangle.Contains(), Terraria.DataStructures.EntityShadowInfo.CopyPlayer(), Terraria.DataStructures.PlayerDrawSet.CreateCompositeData(), Terraria.Mount.Draw(), Terraria.GameContent.Events.ScreenObstruction.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.Graphics.TileBatch.Draw(), Terraria.Map.MapOverlayDrawContext.Draw(), Terraria.DataStructures.SpriteDrawBuffer.Draw(), Terraria.DataStructures.SpriteDrawBuffer.Draw(), Terraria.GameContent.UI.Elements.UIScrollbar.DrawBar(), Terraria.Main.DrawCapture(), Terraria.Dust.DrawDebugBox(), Terraria.UI.InGamePopups.AchievementUnlockedPopup.DrawInGame(), Terraria.Graphics.Capture.CaptureInterface.ModeDragBounds.DrawMarkedArea(), Terraria.GameContent.Liquid.LiquidRenderer.DrawNormalLiquids(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_05_TallHats(), Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerStoned(), Terraria.GameContent.UI.Elements.UIColoredSliderSimple.DrawValueBarDynamicWidth(), Terraria.GameContent.UI.Elements.UIVerticalSlider.DrawValueBarDynamicWidth(), Terraria.GameContent.Shaders.WaterShaderData.DrawWaves(), Microsoft.Xna.Framework.Rectangle.Equals(), Terraria.Graphics.Light.LightingEngine.ExportToMiniMap(), Terraria.GameContent.Biomes.CaveHouse.HouseBuilder.FindSideExit(), ReLogic.Peripherals.RGB.Fragment.FromGrid(), Microsoft.Xna.Framework.Graphics.Texture.GetAndValidateRect(), Microsoft.Xna.Framework.Rectangle.GetHashCode(), Terraria.GameContent.Liquid.LiquidRenderer.GetVisibleLiquid(), Microsoft.Xna.Framework.Rectangle.Inflate(), Terraria.GameContent.Liquid.LiquidRenderer.InternalPrepareDraw(), Microsoft.Xna.Framework.Rectangle.Intersect(), Microsoft.Xna.Framework.Rectangle.Intersects(), Microsoft.Xna.Framework.Rectangle.Intersects(), Terraria.GameContent.UI.Elements.UIScrollbar.LeftMouseDown(), Terraria.CombatText.NewText(), Microsoft.Xna.Framework.Rectangle.operator!=(), Microsoft.Xna.Framework.Rectangle.operator==(), Terraria.GameContent.Biomes.Desert.SandMound.Place(), Terraria.GameContent.Biomes.Desert.DesertHive.PlaceClustersArea(), Terraria.Graphics.Renderers.FlameParticle.SetBasicInfo(), Terraria.GameContent.UI.Elements.UIImageFramed.SetFrame(), Terraria.GameContent.UI.Elements.UIImageFramed.SetImage(), Terraria.NPC.SetTargetTrackingValues(), Terraria.GameContent.Liquid.LiquidRenderer.SetWaveMaskData(), Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_LoadOutChange(), Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_ShimmerTownNPC(), Terraria.GameContent.Shaders.WaterShaderData.StepLiquids(), Terraria.Wiring.TeleporterHitboxIntersects(), Microsoft.Xna.Framework.Rectangle.ToString(), Microsoft.Xna.Framework.Rectangle.Union(), and Terraria.NPC.UsesPartyHat().