Terraria v1.4.4.9
Terraria source code documentation
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Microsoft.Xna.Framework.MathHelper Class Reference

Static Public Member Functions

static float ToRadians (float degrees)
 
static float ToDegrees (float radians)
 
static float Distance (float value1, float value2)
 
static float Min (float value1, float value2)
 
static float Max (float value1, float value2)
 
static float Clamp (float value, float min, float max)
 
static float Lerp (float value1, float value2, float amount)
 
static float Barycentric (float value1, float value2, float value3, float amount1, float amount2)
 
static float SmoothStep (float value1, float value2, float amount)
 
static float CatmullRom (float value1, float value2, float value3, float value4, float amount)
 
static float Hermite (float value1, float tangent1, float value2, float tangent2, float amount)
 
static float WrapAngle (float angle)
 

Static Public Attributes

const float E = (float)Math.E
 
const float Log2E = 1.442695f
 
const float Log10E = 0.4342945f
 
const float Pi = (float)Math.PI
 
const float TwoPi = (float)Math.PI * 2f
 
const float PiOver2 = (float)Math.PI / 2f
 
const float PiOver4 = (float)Math.PI / 4f
 

Detailed Description

Definition at line 5 of file MathHelper.cs.


The documentation for this class was generated from the following file: