Terraria v1.4.4.9
Terraria source code documentation
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Microsoft.Xna.Framework.Graphics.RasterizerState Class Reference

Public Member Functions

 RasterizerState ()
 
override string ToString ()
 
virtual void Dispose ()
 

Static Public Attributes

static readonly RasterizerState CullNone = new RasterizerState(CullMode.None, "RasterizerState.CullNone")
 
static readonly RasterizerState CullClockwise = new RasterizerState(CullMode.CullClockwiseFace, "RasterizerState.CullClockwise")
 
static readonly RasterizerState CullCounterClockwise = new RasterizerState(CullMode.CullCounterClockwiseFace, "RasterizerState.CullCounterClockwise")
 

Protected Member Functions

override void Dispose ([MarshalAs(UnmanagedType.U1)] bool P_0)
 
void raise_Disposing (object value0, EventArgs value1)
 

Protected Attributes

GraphicsDevice _parent
 

Package Functions

unsafe void Apply (GraphicsDevice device)
 
void ThrowIfBound ()
 

Package Attributes

CullMode cachedCullMode
 
FillMode cachedFillMode
 
bool cachedScissorTestEnable
 
bool cachedMultiSampleAntiAlias
 
float cachedDepthBias
 
float cachedSlopeScaleDepthBias
 
bool isBound
 
_D3DCULL d3dCullMode
 
_D3DFILLMODE d3dFillMode
 
ulong _internalHandle
 
bool isDisposed
 

Properties

float SlopeScaleDepthBias [get, set]
 
float DepthBias [get, set]
 
bool MultiSampleAntiAlias [get, set]
 
bool ScissorTestEnable [get, set]
 
FillMode FillMode [get, set]
 
CullMode CullMode [get, set]
 
bool IsDisposed [get]
 
object Tag [get, set]
 
string Name [get, set]
 
GraphicsDevice GraphicsDevice [get]
 
EventHandler< EventArgsDisposing
 

Private Member Functions

void SetDefaults ()
 
 RasterizerState (CullMode cullMode, string name)
 
void _007ERasterizerState ()
 
void _0021GraphicsResource ()
 
void _007EGraphicsResource ()
 

Private Attributes

string _localName
 
object _localTag
 
EventHandler< EventArgs_003Cbacking_store_003EDisposing
 

Detailed Description

Definition at line 8 of file RasterizerState.cs.


The documentation for this class was generated from the following file: