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virtual void | Rebuild (CanvasUpdate executing) |
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virtual void | LayoutComplete () |
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virtual void | GraphicUpdateComplete () |
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override bool | IsActive () |
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virtual void | StopMovement () |
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virtual void | OnScroll (PointerEventData data) |
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virtual void | OnInitializePotentialDrag (PointerEventData eventData) |
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virtual void | OnBeginDrag (PointerEventData eventData) |
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virtual void | OnEndDrag (PointerEventData eventData) |
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virtual void | OnDrag (PointerEventData eventData) |
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virtual void | CalculateLayoutInputHorizontal () |
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virtual void | CalculateLayoutInputVertical () |
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virtual void | SetLayoutHorizontal () |
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virtual void | SetLayoutVertical () |
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bool | IsDestroyed () |
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bool | IsInvoking () |
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bool | IsInvoking (string methodName) |
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void | CancelInvoke () |
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void | CancelInvoke (string methodName) |
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void | Invoke (string methodName, float time) |
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void | InvokeRepeating (string methodName, float time, float repeatRate) |
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Coroutine | StartCoroutine (string methodName) |
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Coroutine | StartCoroutine (string methodName, [DefaultValue("null")] object value) |
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Coroutine | StartCoroutine (IEnumerator routine) |
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Coroutine | StartCoroutine_Auto (IEnumerator routine) |
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void | StopCoroutine (IEnumerator routine) |
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void | StopCoroutine (Coroutine routine) |
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void | StopCoroutine (string methodName) |
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void | StopAllCoroutines () |
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Component | GetComponent (Type type) |
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T | GetComponent< T > () |
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Component | GetComponentInChildren (Type t, bool includeInactive) |
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T | GetComponentInChildren< T > () |
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T[] | GetComponentsInChildren< T > (bool includeInactive) |
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void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
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void | GetComponentsInChildren< T > (List< T > results) |
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Component | GetComponentInParent (Type t, bool includeInactive) |
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T | GetComponentInParent< T > () |
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T[] | GetComponentsInParent< T > (bool includeInactive) |
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void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
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T[] | GetComponentsInParent< T > () |
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void | GetComponents (Type type, List< Component > results) |
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void | GetComponents< T > (List< T > results) |
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T[] | GetComponents< T > () |
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unsafe int | GetInstanceID () |
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override int | GetHashCode () |
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override bool | Equals (object other) |
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static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
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static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
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static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
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static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
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override string | ToString () |
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bool | IsDestroyed () |
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RectTransform | content [get, set] |
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bool | horizontal [get, set] |
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bool | vertical [get, set] |
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ScrollRect.MovementType | movementType [get, set] |
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float | elasticity [get, set] |
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bool | inertia [get, set] |
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float | decelerationRate [get, set] |
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float | scrollSensitivity [get, set] |
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RectTransform | viewport [get, set] |
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Scrollbar | horizontalScrollbar [get, set] |
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Scrollbar | verticalScrollbar [get, set] |
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ScrollRect.ScrollbarVisibility | horizontalScrollbarVisibility [get, set] |
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ScrollRect.ScrollbarVisibility | verticalScrollbarVisibility [get, set] |
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float | horizontalScrollbarSpacing [get, set] |
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float | verticalScrollbarSpacing [get, set] |
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ScrollRect.ScrollRectEvent | onValueChanged [get, set] |
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RectTransform | viewRect [get, set] |
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Vector2 | velocity [get, set] |
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RectTransform | rectTransform [get, set] |
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Vector2 | normalizedPosition [get, set] |
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float | horizontalNormalizedPosition [get, set] |
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float | verticalNormalizedPosition [get, set] |
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bool | hScrollingNeeded [get, set] |
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bool | vScrollingNeeded [get, set] |
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virtual float | minWidth [get, set] |
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virtual float | preferredWidth [get, set] |
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virtual float | flexibleWidth [get, set] |
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virtual float | minHeight [get, set] |
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virtual float | preferredHeight [get, set] |
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virtual float | flexibleHeight [get, set] |
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virtual int | layoutPriority [get, set] |
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bool | useGUILayout [get, set] |
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bool | enabled [get, set] |
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bool | isActiveAndEnabled [get, set] |
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Transform | transform [get, set] |
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GameObject | gameObject [get, set] |
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string | name [get, set] |
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HideFlags | hideFlags [set] |
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Transform | transform [get] |
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void | UpdateCachedData () |
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void | EnsureLayoutHasRebuilt () |
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void | UpdateScrollbars (Vector2 offset) |
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void | SetHorizontalNormalizedPosition (float value) |
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void | SetVerticalNormalizedPosition (float value) |
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void | UpdateScrollbarVisibility () |
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void | UpdateScrollbarLayout () |
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Bounds | GetBounds () |
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Vector2 | CalculateOffset (Vector2 delta) |
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Transform UnityEngine.UI.ICanvasElement. | get_transform () |
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static bool | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static bool | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static void | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) |
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static bool | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) |
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Coroutine | StartCoroutineManaged (string methodName, object value) |
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Coroutine | StartCoroutineManaged2 (IEnumerator enumerator) |
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void | StopCoroutineManaged (Coroutine routine) |
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void | StopCoroutineFromEnumeratorManaged (IEnumerator routine) |
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void | GetComponentsForListInternal (Type searchType, object resultList) |
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IntPtr | GetCachedPtr () |
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static string | ToString (Object obj) |
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static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
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static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
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static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
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static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
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static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
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Definition at line 15 of file ScrollRect.cs.