|
| virtual void | Rebuild (CanvasUpdate executing) |
| |
| virtual void | LayoutComplete () |
| |
| virtual void | GraphicUpdateComplete () |
| |
| override bool | IsActive () |
| |
| virtual void | StopMovement () |
| |
| virtual void | OnScroll (PointerEventData data) |
| |
| virtual void | OnInitializePotentialDrag (PointerEventData eventData) |
| |
| virtual void | OnBeginDrag (PointerEventData eventData) |
| |
| virtual void | OnEndDrag (PointerEventData eventData) |
| |
| virtual void | OnDrag (PointerEventData eventData) |
| |
| virtual void | CalculateLayoutInputHorizontal () |
| |
| virtual void | CalculateLayoutInputVertical () |
| |
| virtual void | SetLayoutHorizontal () |
| |
| virtual void | SetLayoutVertical () |
| |
| bool | IsDestroyed () |
| |
| bool | IsInvoking () |
| |
| bool | IsInvoking (string methodName) |
| |
| void | CancelInvoke () |
| |
| void | CancelInvoke (string methodName) |
| |
| void | Invoke (string methodName, float time) |
| |
| void | InvokeRepeating (string methodName, float time, float repeatRate) |
| |
| Coroutine | StartCoroutine (string methodName) |
| |
| Coroutine | StartCoroutine (string methodName, [DefaultValue("null")] object value) |
| |
| Coroutine | StartCoroutine (IEnumerator routine) |
| |
| Coroutine | StartCoroutine_Auto (IEnumerator routine) |
| |
| void | StopCoroutine (IEnumerator routine) |
| |
| void | StopCoroutine (Coroutine routine) |
| |
| void | StopCoroutine (string methodName) |
| |
| void | StopAllCoroutines () |
| |
| Component | GetComponent (Type type) |
| |
| T | GetComponent< T > () |
| |
| Component | GetComponentInChildren (Type t, bool includeInactive) |
| |
| T | GetComponentInChildren< T > () |
| |
| T[] | GetComponentsInChildren< T > (bool includeInactive) |
| |
| void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
| |
| void | GetComponentsInChildren< T > (List< T > results) |
| |
| Component | GetComponentInParent (Type t, bool includeInactive) |
| |
| T | GetComponentInParent< T > () |
| |
| T[] | GetComponentsInParent< T > (bool includeInactive) |
| |
| void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
| |
| T[] | GetComponentsInParent< T > () |
| |
| void | GetComponents (Type type, List< Component > results) |
| |
| void | GetComponents< T > (List< T > results) |
| |
| T[] | GetComponents< T > () |
| |
| unsafe int | GetInstanceID () |
| |
| override int | GetHashCode () |
| |
| override bool | Equals (object other) |
| |
| static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
| |
| static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
| |
| static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
| |
| static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
| |
| override string | ToString () |
| |
| bool | IsDestroyed () |
| |
|
| RectTransform | content [get, set] |
| |
| bool | horizontal [get, set] |
| |
| bool | vertical [get, set] |
| |
| ScrollRect.MovementType | movementType [get, set] |
| |
| float | elasticity [get, set] |
| |
| bool | inertia [get, set] |
| |
| float | decelerationRate [get, set] |
| |
| float | scrollSensitivity [get, set] |
| |
| RectTransform | viewport [get, set] |
| |
| Scrollbar | horizontalScrollbar [get, set] |
| |
| Scrollbar | verticalScrollbar [get, set] |
| |
| ScrollRect.ScrollbarVisibility | horizontalScrollbarVisibility [get, set] |
| |
| ScrollRect.ScrollbarVisibility | verticalScrollbarVisibility [get, set] |
| |
| float | horizontalScrollbarSpacing [get, set] |
| |
| float | verticalScrollbarSpacing [get, set] |
| |
| ScrollRect.ScrollRectEvent | onValueChanged [get, set] |
| |
| RectTransform | viewRect [get, set] |
| |
| Vector2 | velocity [get, set] |
| |
| RectTransform | rectTransform [get, set] |
| |
| Vector2 | normalizedPosition [get, set] |
| |
| float | horizontalNormalizedPosition [get, set] |
| |
| float | verticalNormalizedPosition [get, set] |
| |
| bool | hScrollingNeeded [get, set] |
| |
| bool | vScrollingNeeded [get, set] |
| |
| virtual float | minWidth [get, set] |
| |
| virtual float | preferredWidth [get, set] |
| |
| virtual float | flexibleWidth [get, set] |
| |
| virtual float | minHeight [get, set] |
| |
| virtual float | preferredHeight [get, set] |
| |
| virtual float | flexibleHeight [get, set] |
| |
| virtual int | layoutPriority [get, set] |
| |
| bool | useGUILayout [get, set] |
| |
| bool | enabled [get, set] |
| |
| bool | isActiveAndEnabled [get, set] |
| |
| Transform | transform [get, set] |
| |
| GameObject | gameObject [get, set] |
| |
| string | name [get, set] |
| |
| HideFlags | hideFlags [set] |
| |
| Transform | transform [get] |
| |
|
| void | UpdateCachedData () |
| |
| void | EnsureLayoutHasRebuilt () |
| |
| void | UpdateScrollbars (Vector2 offset) |
| |
| void | SetHorizontalNormalizedPosition (float value) |
| |
| void | SetVerticalNormalizedPosition (float value) |
| |
| void | UpdateScrollbarVisibility () |
| |
| void | UpdateScrollbarLayout () |
| |
| Bounds | GetBounds () |
| |
| Vector2 | CalculateOffset (Vector2 delta) |
| |
| Transform UnityEngine.UI.ICanvasElement. | get_transform () |
| |
| static bool | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
| |
| static void | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
| |
| static void | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
| |
| static bool | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
| |
| static void | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) |
| |
| static bool | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) |
| |
| Coroutine | StartCoroutineManaged (string methodName, object value) |
| |
| Coroutine | StartCoroutineManaged2 (IEnumerator enumerator) |
| |
| void | StopCoroutineManaged (Coroutine routine) |
| |
| void | StopCoroutineFromEnumeratorManaged (IEnumerator routine) |
| |
| void | GetComponentsForListInternal (Type searchType, object resultList) |
| |
| IntPtr | GetCachedPtr () |
| |
| static string | ToString (Object obj) |
| |
| static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
| |
| static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
| |
| static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
| |
| static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
| |
| static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
| |
Definition at line 15 of file ScrollRect.cs.