terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ elasticity

float UnityEngine.UI.ScrollRect.elasticity
getset

Definition at line 94 of file ScrollRect.cs.

95 {
96 [global::Cpp2ILInjected.Token(Token = "0x60003C5")]
97 [global::Cpp2ILInjected.Address(RVA = "0x1FD4D20", Offset = "0x1FD4D20", Length = "0x8")]
98 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
99 get
100 {
101 throw null;
102 }
103 [global::Cpp2ILInjected.Token(Token = "0x60003C6")]
104 [global::Cpp2ILInjected.Address(RVA = "0x1FD4D28", Offset = "0x1FD4D28", Length = "0x8")]
105 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
106 set
107 {
108 throw null;
109 }
110 }