terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ verticalScrollbarSpacing

float UnityEngine.UI.ScrollRect.verticalScrollbarSpacing
getset

Definition at line 315 of file ScrollRect.cs.

316 {
317 [global::Cpp2ILInjected.Token(Token = "0x60003D9")]
318 [global::Cpp2ILInjected.Address(RVA = "0x1FD51B0", Offset = "0x1FD51B0", Length = "0x8")]
319 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
320 get
321 {
322 throw null;
323 }
324 [global::Cpp2ILInjected.Token(Token = "0x60003DA")]
325 [global::Cpp2ILInjected.Address(RVA = "0x1FD51B8", Offset = "0x1FD51B8", Length = "0x8")]
326 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(DefaultControls), Member = "CreateDropdown", MemberParameters = new object[] { typeof(DefaultControls.Resources) }, ReturnType = typeof(GameObject))]
327 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(DefaultControls), Member = "CreateScrollView", MemberParameters = new object[] { typeof(DefaultControls.Resources) }, ReturnType = typeof(GameObject))]
328 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
329 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ScrollRect), Member = "SetDirty", ReturnType = typeof(void))]
330 set
331 {
332 throw null;
333 }
334 }
class f__AnonymousType0<< Count > j__TPar