terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Quaternion Struct Reference
+ Inheritance diagram for UnityEngine.Quaternion:
+ Collaboration diagram for UnityEngine.Quaternion:

Public Member Functions

 Quaternion (float x, float y, float z, float w)
 
override int GetHashCode ()
 
override bool Equals (object other)
 
bool Equals (Quaternion other)
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
bool Equals (T other)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Static Public Member Functions

static Quaternion Inverse (Quaternion rotation)
 
static Quaternion AngleAxis (float angle, Vector3 axis)
 
static Vector3 operator* (Quaternion rotation, Vector3 point)
 
static bool operator== (Quaternion lhs, Quaternion rhs)
 
static bool operator!= (Quaternion lhs, Quaternion rhs)
 
static float Dot (Quaternion a, Quaternion b)
 
static Quaternion ()
 

Public Attributes

float x
 
float y
 
float z
 
float w
 

Properties

static Quaternion identity [get, set]
 
Vector3 eulerAngles [get, set]
 

Private Member Functions

static void Inverse_Injected (ref Quaternion rotation, out Quaternion ret)
 
static void Internal_FromEulerRad_Injected (ref Vector3 euler, out Quaternion ret)
 
static void Internal_ToEulerRad_Injected (ref Quaternion rotation, out Vector3 ret)
 
static void AngleAxis_Injected (float angle, ref Vector3 axis, out Quaternion ret)
 

Static Private Member Functions

static Quaternion Internal_FromEulerRad (Vector3 euler)
 
static Vector3 Internal_ToEulerRad (Quaternion rotation)
 
static bool IsEqualUsingDot (float dot)
 
static Vector3 Internal_MakePositive (Vector3 euler)
 

Static Private Attributes

static readonly Quaternion identityQuaternion
 

Detailed Description

Definition at line 19 of file Quaternion.cs.


The documentation for this struct was generated from the following file: