terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UnityEngine.Matrix4x4 Struct Reference
+ Inheritance diagram for UnityEngine.Matrix4x4:
+ Collaboration diagram for UnityEngine.Matrix4x4:

Public Member Functions

 Matrix4x4 (Vector4 column0, Vector4 column1, Vector4 column2, Vector4 column3)
 
override int GetHashCode ()
 
override bool Equals (object other)
 
bool Equals (Matrix4x4 other)
 
Vector4 GetColumn (int index)
 
Vector3 MultiplyPoint (Vector3 point)
 
Vector3 MultiplyPoint3x4 (Vector3 point)
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
bool Equals (T other)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Static Public Member Functions

static Matrix4x4 Ortho (float left, float right, float bottom, float top, float zNear, float zFar)
 
static Matrix4x4 ()
 

Public Attributes

float m00
 
float m10
 
float m20
 
float m30
 
float m01
 
float m11
 
float m21
 
float m31
 
float m02
 
float m12
 
float m22
 
float m32
 
float m03
 
float m13
 
float m23
 
float m33
 

Private Member Functions

static void Ortho_Injected (float left, float right, float bottom, float top, float zNear, float zFar, out Matrix4x4 ret)
 

Static Private Attributes

static readonly Matrix4x4 zeroMatrix
 
static readonly Matrix4x4 identityMatrix
 

Detailed Description

Definition at line 20 of file Matrix4x4.cs.


The documentation for this struct was generated from the following file: