terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ horizontalScrollbarSpacing

float UnityEngine.UI.ScrollRect.horizontalScrollbarSpacing
getset

Definition at line 295 of file ScrollRect.cs.

296 {
297 [global::Cpp2ILInjected.Token(Token = "0x60003D7")]
298 [global::Cpp2ILInjected.Address(RVA = "0x1FD5118", Offset = "0x1FD5118", Length = "0x8")]
299 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
300 get
301 {
302 throw null;
303 }
304 [global::Cpp2ILInjected.Token(Token = "0x60003D8")]
305 [global::Cpp2ILInjected.Address(RVA = "0x1FD5120", Offset = "0x1FD5120", Length = "0x8")]
306 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(DefaultControls), Member = "CreateScrollView", MemberParameters = new object[] { typeof(DefaultControls.Resources) }, ReturnType = typeof(GameObject))]
307 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
308 set
309 {
310 throw null;
311 }
312 }
class f__AnonymousType0<< Count > j__TPar