terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ preferredWidth

virtual float UnityEngine.UI.ScrollRect.preferredWidth
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 959 of file ScrollRect.cs.

960 {
961 [global::Cpp2ILInjected.Token(Token = "0x6000404")]
962 [global::Cpp2ILInjected.Address(RVA = "0x1FD774C", Offset = "0x1FD774C", Length = "0x8")]
963 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
964 get
965 {
966 throw null;
967 }
968 }