terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ flexibleHeight

virtual float UnityEngine.UI.ScrollRect.flexibleHeight
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 1007 of file ScrollRect.cs.

1008 {
1009 [global::Cpp2ILInjected.Token(Token = "0x6000408")]
1010 [global::Cpp2ILInjected.Address(RVA = "0x1FD776C", Offset = "0x1FD776C", Length = "0x8")]
1011 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1012 get
1013 {
1014 throw null;
1015 }
1016 }