terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ preferredHeight

virtual float UnityEngine.UI.ScrollRect.preferredHeight
getset

Implements UnityEngine.UI.ILayoutElement.

Definition at line 995 of file ScrollRect.cs.

996 {
997 [global::Cpp2ILInjected.Token(Token = "0x6000407")]
998 [global::Cpp2ILInjected.Address(RVA = "0x1FD7764", Offset = "0x1FD7764", Length = "0x8")]
999 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1000 get
1001 {
1002 throw null;
1003 }
1004 }